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[Patch Pending 68623] Solar Flare can be heard from too a great distance (set to 2d not 3d)

Discussion in 'Sound, Music, Audio, & Instruments' started by Echondas, Jan 16, 2021.

  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    01/16/2021 14:03
    Title: Solar Flare can be heard from too a great distance (set to 2d not 3d)
    Reproduction Rate: 100%
    Blocker? No
    Details: You can hear Solar Flare's SFX from other players from very far / out of sight in a scene.
    Steps to Reproduce: Go into a scene with another player - have them go out of sight and cast solar flare - you can hear the sfx. I believe once on a livestream, Sannio described this mechanic as having the sound set to 2d instead of 3d.
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    Area: Novia_R1_Forest04_01
    Area Display Name: Solace Bridge Outskirts
    Loc: (-15.7, 33.3, 163.4)
    Last edited: Jan 16, 2021
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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  3. Justyn

    Justyn Bug Hunter Bug Moderator

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    Submitted: Issue 68623
  4. Elgarion

    Elgarion Community Manager Moderator SOTA Developer

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    Lowered the audible sound range of Solar Flare significantly so it cannot be heard over long distances. Cl 213837

    Just needs to patch in. Perhaps some feedback on this one after the patch would be nice to make sure its at a decent level. I made the sound settings similar to that of Searing Ray which I'd imagine should be fine.
    Anpu likes this.