Trying to repost about what I posted last night. If you want this thread somewhere else feel free to move or combine it. First I ran around a bit on the overland map. I was not able to reproduce the 'Novian Slide'. My move speed isn't very high though so I can't be 100% this is fixed. Next VulcanJedi came over to my inn in Northwood and we took turns sitting on the various couches and chairs. If there was a lot of room around the seat then everything was good. But each time the couch, chair, stool or piano bench was close to an object (table, stage, tavern counter, piano) we saw each other either floating above or sitting next to the seat. So that part is not fixed. VulcanJedi also saw me bouncing in a couple of those instances but I did not see that for him. We tried testing the sinking using various emotes but had not seen the list in the bug report that was later mentioned. Most of the emotes seemed fine but for sit and play dead we saw ourselves sinking into the ground (more on a snowy hill and less on a flat floor but still some). We saw each other much less sunk than we saw ourselves. I did not have a problem with handstand but did not try the others on the list of troublesome emotes. Since we were testing we decided to bring croc to Jotun to see how he faired there. He still sinks in the snow a bit, especially going uphill, but when he stop he seems to rise back to the surface and you can see his claws again. His name remains underneath him in the snow though. I figure the croc is an edge case and that may not be directly related to thsi thread but I thought I'd mention it. Another not quite related note: one of hte times Vulcan came into my house I saw him just standing outside the door. Later when he went out and back in I saw him running at the door and then suddenly he was next to me. Ok well thats what I remember, if anyone remembers anything else I said feel free to mention it below. And I don't have the /devbug anymore but testing was in Northwood and Jotungrund and my other data should be available in other bug threads.