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[Submitted 68014] visual glitches at east vauban foothills

Discussion in 'World Building, Scenes, Environment, & Overworld' started by MorpheusMemnoch, Apr 1, 2020.

  1. MorpheusMemnoch

    MorpheusMemnoch Avatar

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    04/01/2020 13:49
    Title: East vauban foothills visual glitches
    Reproduction Rate:
    Blocker?
    Details: when doing the buff in this area I found that once the caste has appeared out of the lake, some parts of it are not visible unless you move the camera facing a certain way. very disorienting
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz (8) System RAM: 32701
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4043
    SotA.Win.64.1156.Date.03.31.20
    Area: Novia_R5_Hills01_01
    Area Display Name: East Vauban Foothills
    Loc: (-53.7, 174.4, -10.8)
    Debug: Tm92aWFfUjVfSGlsbHMwMV8wMXx8KC01My43MDYsIDE3NC40MTcsIC0xMC44MjgpfCgwLCAtMC4wNjIsIDAsIDAuOTk4KXwzNzkuMjgzM3wzMC4yNDY5N3w2LjE3NzEwMQ==
     
  2. ErikRulez

    ErikRulez Avatar

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    got the same thing twice.

     
    Anpu likes this.
  3. skeggy Media

    skeggy Media Avatar

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    Gender:
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    Location:
    UK or in-game crossroads
    04/15/2020 19:35
    Title: east vaban foothills towers rising from water not drawing properly
    Reproduction Rate: found in several scenes
    Blocker? yes you cannot continue to get the buff
    Details: when activating the towers they do not draw correctly and you cannot get the buff I was streaming so click on the link for more info https://www.twitch.tv/videos/592883289?t=0h28m33s
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12) System RAM: 16228
    GPU: NVIDIA GeForce GTX 1660 Ti GPU RAM: 5991
    SotA.Win.64.1171.Date.04.14.20
    Area: Novia_R5_Hills01_01
    Area Display Name: East Vauban Foothills
    Loc: (-65.5, 96.2, -125.0)
    Debug: Tm92aWFfUjVfSGlsbHMwMV8wMXx8KC02NS40NjIsIDk2LjIyNywgLTEyNS4wNDkpfCgwLCAtMC4zMzgsIDAsIDAuOTQxKXwyNjEzLjM0OXwtNS44MjEyMDZ8OC40MTM1MTg=
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    data from @Cyryk Vinkton, who seems not to have bug forum posting ability

    07/31/2020 19:17
    Title: east vauban towers invisible when gpu occlusion is on
    Reproduction Rate: 1/1 scenload
    Blocker? no
    Details: alley raised the towers so cyryk could witness with gpu occlusion off and they appeared normally. we then left and he turned gpu occlusion on and raised the towers again, and the towers and the ramp up to them was invisible (pic 1). he was able to see components of one for a moment when turning the camera (pic 2). turning occlusion off restored them to visibility without hvaing to reset the scene again.

    pic 1
    [​IMG]

    pic 2
    [​IMG]
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 7 3700X 8-Core Processor (16) System RAM: 32682
    GPU: NVIDIA GeForce RTX 2070 SUPER GPU RAM: 8011
    SotA.Win.64.1258.Date.07.29.20
    Area: Novia_R5_Hills01_01
    Area Display Name: East Vauban Foothills Loc: (-47.4, 91.1, -93.8)
    Debug: Tm92aWFfUjVfSGlsbHMwMV8wMXx8KC00Ny40LCA5MS4xMjEsIC05My43NTQpfCgwLCAwLjcwOCwgMCwgMC43MDYpfDQ0MS42MDcyfC01LjMyMDc4NnwyLjEyMzY1OA==
     
  5. Justyn

    Justyn Bug Hunter Bug Moderator

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    Submitted: Issue 68014