The Good: This zone looks pretty cool and it has a lot of neat features that you won't find in most places. There's lots of elevators, steam switches, and puzzles, as well as hazards like runaway mine carts, exploding barrels, flame traps, spike traps, and a really deep hole in the ground that you don't want to fall into. It was a pretty fun place to try to fully explore for the first time. The Bad: The amount of resources available in this zone relative to the amount of time spent running around and killing things is not very good at all compared to other mines. The level of difficulty in the new mine is much higher than the old mine and the resource yields are much lower. The old mine was already the least popular mine in the game, and this one will certainly not attract people for the purposes of mining. -------------------------------------------------- I don't have any problem with there being zones in the game that are fun to explore while not necessarily being the type of place to go back to every day. I think Kiln Cistern is like that and I consider it to be a really good zone. However, I was hoping that as these mines became uncloned that we would start to see the gap between low level and high level mines closed a bit, and that gap is actually a little bit wider now. Are there any plans to ever add something like a 3skull mine? A lot of people enjoy mining, so I think it would be really good for the game if there was a progression path available that allowed people to level up while mining as opposed to leveling up in order to be able to mine.