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[Verified] Rainbow Blast SFX are 2d not 3d (or vice-versa)

Discussion in 'Sound, Music, Audio, & Instruments' started by Lauremir, Jun 22, 2020.

  1. Lauremir

    Lauremir Avatar

    Messages:
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    06/22/2020 16:52
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD FX(tm)-6300 Six-Core Processor (6) System RAM: 32749
    GPU: NVIDIA GeForce GTX 1050 Ti GPU RAM: 4018
    SotA.Win.64.1237.Date.06.16.20
    Area: Mistrendur_Ulfheim_Classic
    Area Display Name: Ruins of Utheim
    Loc: (-47.1, 27.0, -113.7)
    Debug: TWlzdHJlbmR1cl9VbGZoZWltX0NsYXNzaWN8fCgtNDcuMTExLCAyNy4wMDgsIC0xMTMuNzM4KXwoMCwgMC4wNjQsIDAsIDAuOTk4KXwzOTU1LjQ5OXwzLjc1OTk2NHwzLjE2OTk5OA==




    Not sure how to fill this out but there are unicorn noises looping at this particular location in Ruins of Utheim lol.
     
  2. Echondas

    Echondas Bug Hunter Bug Moderator

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    07/27/2020 22:51
    Title: Rainbow Blast SFX are 2d not 3d (or vice-versa)
    Reproduction Rate: 100%
    Blocker? NO, but it's annoying and new players are noticing it along with other sfx that do this
    Details: Rainbow blast can be heard across an entire scene when a player uses it -- I believe that means it's set to 2D instead of 3D - or vice-versa.
    Steps to Reproduce: Cast rainbow blast in a scene with other players and they will hear it wherever they are in the scene.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.1256.Date.07.24.20
    Area: Novia_R1_Forest04_01
    Area Display Name: Solace Bridge Outskirts
    Loc: (-54.6, 34.8, 94.5)
    Debug: Tm92aWFfUjFfRm9yZXN0MDRfMDF8fCgtNTQuNjA4LCAzNC44MTEsIDk0LjUxMil8KDAsIC0xLCAwLCAtMC4wMjgpfDUzNy4wMzc4fDEyLjIwMDI2fDQuMDk2NjU2
     
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