I did a lot of investigation and testing in Jotungrund yesterday. The main issue is that the navmesh isn't generating properly within the crevasse and all my attempts to fix it aren't working for some reason. I've passed this along to DevilCult to investigate.
[B]Greetings Fellow Avatars![/B] Release 118 goes live September 28th at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of [I]Shroud of the Avatar[/I] with new content and improvements. For Release 118 (R118), we offer an improved shopping experience, but...
Not too slow a boil! :) I have been spending a lot of time this month auditing and charting things out. (maps were a high priority this month) will bump up the lot deed audit and corrective actions for this upcoming release R119. Maybe I can get the "Half Row" lot (not for house placement,...
We have identified the root cause of the issue and are working with the affected email providers to resolve it. In short: The email providers (like Gmail) put a block on us sending emails through them because a bad actor decided to try to do a Denial Of Service attack on our mail system. The...
We have gotten reports in the last 24 hours that people creating new accounts using Microsoft or Google based email addresses are unable to complete the registration process. The issue is that the confirmation email that provides a link to create the account password is not being received by...
Those two functions are mutually exclusive (one mode or the other). It was never intended that any of the Conversationalists would also be able to be used as a deco pet.
Thanks for the report! We certainly sometimes grab words from other languages and warp them a little, so a Norse word might become Norse-ish and German word might become German-ish. I'm not sure of the original intent of this word, so I'll have to think about it before I make any changes. Issue...
If it was that simple it would have been done since a while :P But no the code can't just be copied like this. I've spent a couple day on it and did some work but didn't add the buy order right now. It's still on the list and eventually it will get in.
Thanks for the suggestion! The coin colors are based on a standard set of metal colors that Scottie made a long time ago and I'm not sure I want to deviate too much from the baseline, but I'll look into the coin colors and VFX to see if there's some tweaking that would still follow the set...
We did a search for instances of "Boreas" in the game and I'm doing a big sweep through all of them. Everyone can pause on reporting these typos for now. The corrections will be added with release 118.
*Sigh* The funny things is, I actually replaced the old Vikland fish with ones from another scene that seem to always work correctly. Guess we can't trust any of these fish. They might be too broken. I'll have to think about removing them. :(
I found the problem. The referee that appears is random. Sometimes they're male, sometimes female. The female has the correct reward, but the male has the incorrect reward for the Commemorative Courage Club Silver Coins. I've already submitted a fix that will be in with an upcoming update.
In addition to the below sales, Double XP is in effect through September 4th! In game Crown Store sales are 30% off In game Deed Upgrades are 20% off Website purchases for Crowns of the Obsidians are 20% off
[B]Greetings Fellow Avatars![/B] Release 117 goes live August 31st at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of [I]Shroud of the Avatar[/I] with new content and improvements. For Release 117 (R117), we offer challenges and coins. En Garde! For...
[QUOTE="Belladonna Rose, post: 1359602, member: 170253"]Absolutely love it. Great job. My only question is do all the different clubs have different mobs. I just did Westend and they were totally different from the ones in Resolute. [/QUOTE] All the clubs use the same enemies, but they're...
[QUOTE="Sannio, post: 1359600, member: 153447"] I want them to be deco items, but I don't have that set up yet. [/QUOTE] I just set this up. Details on "Commemorative Coins" are at the bottom of the [URL='https://www.shroudo... directive[/URL]. It'll probably take a day or two to make it to the...
[QUOTE="Rinaldi, post: 1359596, member: 161950"] 1) When i went in the Courage Club hatch the first time (with the key in my inventory), the referee appears as a female. After I completed killing and turned in my coins, i left the courage club and then re-entered. When I re-entered, the referee...
Thanks for the report! Alley Oop is correct. The ability to turn in 18 Arcane Catalysts is still there, but only if you have less than 36. When you have 36 or more Arcane Catalysts then the quest contact will trade for 36 of them, instead. This was done to help players with an overabundance of...
Thanks for the reports! Issue #71669 Alley Oop is correct, it's a single item that displays 3 trees. When placed on uneven ground, one or two of them look like they're floating.
Please see the testing Directive post here: [URL]https://www.shroudof... Use the Player Test Environment Feedback area to post input on the changes; we want to hear from you!
Greetings! I've moved this thread into feedback, as most all of the items (pledge or otherwise) can be destroyed or sold to merchants. Though I do agree that in this case the item is required to be reused to continue the benefits of the reward. We will look at what changes we might be able to...
Courage Club is getting a series of improvements! Note that some of these were suggested and encouraged by players, but things got a little out of hand and we added some extra bells and whistles. These changes will be coming to the QA server very soon and we invite you to check them out and...
[USER=1435]@Beaumaris[/US... , I believe Anpu probably has the best suggestion for your issue, but here's another thought: The first time you collect loot in a game session, there can be a long pause in the game while the loot system handles things. This can be happen when looting a chest, a...
The default NPCs (banker and town crier) cannot be changed per POT as they are baked into the scene. (it would require new tech to allow a 'pattern' to be applied to them. For the other placeable POT NPCs, I don't think we would use the patterns system, most likely we would put the stylized...
Though the first known lighthouse was circa 250 BC (in Egypt), I think the Vikings (800-1100 AD (or so)) used signal fires for navigation. Lighthouses evolved into what we are familiar with now a bit later. Of course this doesn't mean that the Norgards didn't develop lighthouses ;)
[USER=66995]@Flair[/USER] Thanks for all the extra details! Added to issue #69709. I'm not our combat expert, but my feeling is that it might not be a NavMesh issue. When there is such an issue, it's almost always a case where the NPC in combat thinks it can't reach any target, so breaks out of...
[B]The Live Database sync to QA has been completed![/B] Approximately twice a month the Live Game Server database will be copied over to the Player Test Environment. This action is intended to assist players in testing Features, Mechanics and maybe even splurge on some Crown Store items...