Log in
Shroud of the Avatar Forum
Home
Forums
>
Bug and Feedback Archives
>
Live Release Archives
>
Release 48
>
Release 48 Bug Forum
>
Dismiss Notice
This Section is READ ONLY - All Posts Are Archived
World Building, Scenes, Environment, & Overworld
Page 5 of 5
< Prev
1
2
3
4
5
Sort By:
Title
Start Date
Replies
Views
Last Message ↓
Locked
[Known]Earth Elementals are like \o/
oplek
,
Nov 16, 2017
Replies:
1
Views:
657
Attenwood
Nov 16, 2017
Locked
[Unable to repro] devotional effects when jumping in this location
Echondas
,
Nov 16, 2017
Replies:
2
Views:
500
Echondas
Nov 16, 2017
Locked
Bloody River Massacre
Geekgaymer
,
Nov 16, 2017
Replies:
0
Views:
479
Geekgaymer
Nov 16, 2017
Locked
Isle of Storms
Geekgaymer
,
Nov 16, 2017
Replies:
0
Views:
468
Geekgaymer
Nov 16, 2017
Locked
Wolf > Bandit encounter
chrisjwhite
,
Nov 16, 2017
Replies:
0
Views:
450
chrisjwhite
Nov 16, 2017
Locked
Solace Bridge Outskirts: Zombie Ambush Animation All Over the Place. No Zombies.
Traveller13
,
Nov 16, 2017
Replies:
0
Views:
428
Traveller13
Nov 16, 2017
Locked
[Known] Solice Bridge Outskirts - Pond
pinzasso
,
Nov 16, 2017
Replies:
2
Views:
575
Traveller13
Nov 16, 2017
Locked
Sign with large collision box
oplek
,
Nov 16, 2017
Replies:
0
Views:
489
oplek
Nov 16, 2017
Locked
Lamps dissapear when you turn them off (Cannot play disabled audio source)
Arkah EMPstrike
,
Nov 16, 2017
Replies:
0
Views:
473
Arkah EMPstrike
Nov 16, 2017
Locked
[Known] the 'Blanket Horse' has visible seams
Mischievous Dragon
,
Nov 16, 2017
Replies:
1
Views:
537
Lexie
Nov 16, 2017
Locked
[Repro needed] Butterflies popping here
Echondas
,
Nov 16, 2017
Replies:
1
Views:
520
Lexie
Nov 16, 2017
Locked
[Unable to repro] Whiteguard mine: lanterns are invisible when not lit
Elwyn
,
Nov 16, 2017
Replies:
3
Views:
481
Lexie
Nov 16, 2017
Locked
[Known] Monkeyroom Monkeys stays in their spawning point
Luca Xante
,
Nov 16, 2017
Replies:
1
Views:
510
Lexie
Nov 16, 2017
Locked
[Known] Understorm Mine exit in Storm's Reach still messed up
Belladonna Rose
,
Nov 16, 2017
Replies:
1
Views:
571
Lexie
Nov 16, 2017
Locked
Graphics Glitch
Crendel
,
Nov 16, 2017
Replies:
0
Views:
444
Crendel
Nov 16, 2017
Locked
tree without collision -Approach to the shuttered eye
Rentier
,
Nov 16, 2017
Replies:
0
Views:
435
Rentier
Nov 16, 2017
Locked
Necropolis Barrows: Spawns too Low
Aartemis
,
Nov 16, 2017
Replies:
0
Views:
430
Aartemis
Nov 16, 2017
Locked
Lighting bug in this location - also the dock is LOD popping
Echondas
,
Nov 16, 2017
Replies:
0
Views:
397
Echondas
Nov 16, 2017
Locked
Gates in sieges are closed but look open
Echondas
,
Nov 16, 2017
Replies:
0
Views:
276
Echondas
Nov 16, 2017
Locked
Flat trees and a black tree while using night vision in this spot
Echondas
,
Nov 16, 2017
Replies:
0
Views:
414
Echondas
Nov 16, 2017
Locked
[Known] Understorm Gold Mine: can't break barrier
Elwyn
,
Nov 16, 2017
Replies:
1
Views:
380
Lexie
Nov 16, 2017
Locked
LOD popping is really bad in this area by Eastmarch
Echondas
,
Nov 16, 2017
Replies:
0
Views:
276
Echondas
Nov 16, 2017
Locked
Daylight at night
Echondas
,
Nov 16, 2017
Replies:
0
Views:
306
Echondas
Nov 16, 2017
Showing threads 121 to 143 of 143
Thread Display Options
Sort threads by:
Last message time
Thread creation time
Title (alphabetical)
Number of replies
Number of views
First message likes
Order threads in:
Descending order
Ascending order
Loading...
(You must log in or sign up to post here.)
Show Ignored Content
Page 5 of 5
< Prev
1
2
3
4
5
Shroud of the Avatar Forum
Home
Forums
>
Bug and Feedback Archives
>
Live Release Archives
>
Release 48
>
Release 48 Bug Forum
>
Home
Community Rules
Forums
Forums
Quick Links
Search Forums
What's New?
Developer Tracker
Help
Help
Quick Links
Smilies
BB Codes
Trophies
Cookie Usage
Search
Search titles only
Posted by Member:
Separate names with a comma.
Newer Than:
Search this forum only
Display results as threads
Useful Searches
Recent Posts
More...