1 Instanced House Per Account

Discussion in 'Housing & Lots' started by Mutilator, Feb 4, 2014.

Thread Status:
Not open for further replies.
  1. Canterbury

    Canterbury Avatar

    Messages:
    1,458
    Likes Received:
    3,874
    Trophy Points:
    113
    Gender:
    Male

    How do you figure that?

    - Adding a single doorway, that leads to a different instanced room for everyone (simulating a room in an inn, or similar), would be a big waste of the dev's time and resources? I'd see it as quite the opposite, ie: a quick and easy solution.

    - As for it reducing demand of persistent housing "dramatically", like I said (above), when a house is in-game, it's always going to be more desirable than an instanced house and, if plots are limited, there's always going to be demand.
     
    BillRoy likes this.
  2. Espada

    Espada Avatar

    Messages:
    178
    Likes Received:
    312
    Trophy Points:
    18
    Gender:
    Male
    Location:
    America (North, Central & South)
    Far from hitting it... And flawed... His logic/statement relies on the housing market not being available after lots are taken... There is a market... One will need to potentially pay a higher price for a lot depending on the demand.. Housing is still available.. It just wont be as easy as the proposed alternative, which affects the current system in place and appears to be what you want..

    Why do you guys believe or speak as if once lots are full, there wont be anymore housing? This is false....
     
  3. herradam

    herradam Avatar

    Messages:
    392
    Likes Received:
    737
    Trophy Points:
    43

    Vendor space and locations are also desirable.

    I mean, to argue against instance housing is like arguing that building condos destroys the demand for single family homes. If anything it makes the latter more desirable and prestigious.
     
    The Doctor likes this.
  4. herradam

    herradam Avatar

    Messages:
    392
    Likes Received:
    737
    Trophy Points:
    43

    Your argument relies on SotA having a small player base that will not greatly outstrip persistent world housing.
     
  5. Canterbury

    Canterbury Avatar

    Messages:
    1,458
    Likes Received:
    3,874
    Trophy Points:
    113
    Gender:
    Male

    There's nothing the guy said that related to "the housing market not being available after lots are taken". I'll re-post what he said:

    None of that relies on the housing market not being available after lots are taken. Infact, stimulating the demand for persistent housing actually RELIES on the housing market BEING available.

    So, I'm sorry, but I think you've totally misread what he said, because your comment doesn't really make any sense.
     
    herradam likes this.
  6. Espada

    Espada Avatar

    Messages:
    178
    Likes Received:
    312
    Trophy Points:
    18
    Gender:
    Male
    Location:
    America (North, Central & South)
    Wrong again... Neither of us know how big the market will be or the game's population and how Portalarium will accommodate such scenario thru non-instanced housing.. Assumption of population numbers, in this case, is a flawed variable.. Don't rely on it..
     
  7. Canterbury

    Canterbury Avatar

    Messages:
    1,458
    Likes Received:
    3,874
    Trophy Points:
    113
    Gender:
    Male

    Exactly. If there's instanced housing and persistent housing, side by side, you can bet London to a brick that someone in instanced housing is going to desire persistent housing instead and, if they can get it, they will.
     
  8. herradam

    herradam Avatar

    Messages:
    392
    Likes Received:
    737
    Trophy Points:
    43

    Do you have something against attracting new backers? Is this entirely about increasing the value of your own property deeds? I'm genuinely curious.
     
  9. Espada

    Espada Avatar

    Messages:
    178
    Likes Received:
    312
    Trophy Points:
    18
    Gender:
    Male
    Location:
    America (North, Central & South)
    Here...

    If you have nowhere to display them... Meaning you have no ability to own a house? Why would you think you would not have a house? Limits demand? Demand of the game? Demand of housing?

    Alright guys... I think I am done with the thread.. Have fun.. Just remember.. Non-instanced housing > instanced housing.. It has been proven.. and it adds value to the system in game. Have a great night! :)
     
    * Envy / Midian * likes this.
  10. E n v y

    E n v y Avatar

    Messages:
    4,641
    Likes Received:
    12,961
    Trophy Points:
    165
    Gender:
    Male
    Location:
    England
    Nothing to do with a business plan.....more to do with why on earth would you ruin the game creating rentable instanced housing when players can rent persistent housing.
     
  11. Canterbury

    Canterbury Avatar

    Messages:
    1,458
    Likes Received:
    3,874
    Trophy Points:
    113
    Gender:
    Male

    I think the guy's point was clear. What's the current cost of a house? $165 for a village plot and $50 for a basic house. OK. Let's keep firmly in mind that there are loads of people who don't want to spend over $200 on a house plot and house, in a game they're not even sure they're going to like. For those people, there will be "nowhere" to display the stuff they earn in game. Over time, maybe they will change their mind and pay real $$$ for a house and land, or they will earn lots in the game and buy it with in-game currency. But that's likely some time off. For those people, in the meantime, there is literally "nowhere" to display the stuff they earn in game and instanced housing, or an instanced room, would change that.

    You know, it's really hard to see this any other way than an arguments between haves and have nots, ie: "Oh look at him, he doesn't want to spend over $200 on a house. Well, he should have NOTHING!" It's kind of mean spirited, actually.
     
    Gunga Din [PAX] likes this.
  12. Espada

    Espada Avatar

    Messages:
    178
    Likes Received:
    312
    Trophy Points:
    18
    Gender:
    Male
    Location:
    America (North, Central & South)
    Ok Last post..

    It is in my best interest to attract new backers and also in the best interest of the community and Portalarium...... But the proposed suggestion (assuming this is an instanced-housing proposal) is not practical and will do more harm than good.... You are willing to play with the value housing brings to the players who have accepted Portalarium's approach with the housing feature, the game and as core mechanic... To me it seems that you want this option because you are afraid you won't have a house... If that's the case, don't be afraid - You will have a chance to own a house in game through the system in place (assumig you don't have a pledge at that level, which is totally understandable).

    If you mean that I am interested, due to financial reasons, to increase the value of my "in-game" property, I will be honest with you my dear co-gamer - I am nott... Far from it... I am just voicing my thoughts on this proposal, which is not a good one.
     
  13. herradam

    herradam Avatar

    Messages:
    392
    Likes Received:
    737
    Trophy Points:
    43

    As I've said before, I'm already pledged at a level that gives me a deed. Your enjoyment of this game should not be based on some hypothetical monetary value of your own property.

    If you're not interested in increasing the value of your persistent world property then instanced housing has literally zero effect on you.
     
    The Doctor likes this.
  14. Canterbury

    Canterbury Avatar

    Messages:
    1,458
    Likes Received:
    3,874
    Trophy Points:
    113
    Gender:
    Male

    So giving people a one-room starter place, which shows them the fun of collecting stuff and decorating, and then saying, "And, hey, when you're ready, you can actually own a REAL house in a city, town or village..." isn't a good incentive? Wow, I would say quite the opposite. You put people in a basic room and give them a taste of what they can do, and it will convert more of them to wanting a real place, than if you don't do anything to help them.
     
    Caliya, Gunga Din [PAX] and herradam like this.
  15. Espada

    Espada Avatar

    Messages:
    178
    Likes Received:
    312
    Trophy Points:
    18
    Gender:
    Male
    Location:
    America (North, Central & South)
    Sir, if you knew me more, you would see why you are so wrong about your comment... Mean spirited... really....

    Good night The Doctor. :)
     
  16. Canterbury

    Canterbury Avatar

    Messages:
    1,458
    Likes Received:
    3,874
    Trophy Points:
    113
    Gender:
    Male

    Well, please feel free to explain why putting up an totally artificial barrier, where there doesn't need to be one, is anything but mean spirited?

    I really, truly, can't see it any other way than trying to play off the haves versus the have nots.
     
  17. Espada

    Espada Avatar

    Messages:
    178
    Likes Received:
    312
    Trophy Points:
    18
    Gender:
    Male
    Location:
    America (North, Central & South)
    You are right, it has zero effect to me, personally.. But it does break the proposed and backed/current system in place and I don't agree with that... Again, non-isntanced > instance housing and Portalarium made the right desicion, which has been supported by our wonderful community.

    Good night Herradam. :)
     
  18. G Din

    G Din Avatar

    Messages:
    1,163
    Likes Received:
    1,557
    Trophy Points:
    125
    Gender:
    Male

    That is the key and why they won't put any other type of housing. People spent from $165 up to 10k for a piece of property. No way they wan't to piss off the crowd in anyway, and even a simple instanced room would do that.

    So, chance of instanced room or anything = ZERO.
     
    BillRoy likes this.
  19. herradam

    herradam Avatar

    Messages:
    392
    Likes Received:
    737
    Trophy Points:
    43

    You're probably right, and that's almost tragic.
     
    BillRoy likes this.
  20. E n v y

    E n v y Avatar

    Messages:
    4,641
    Likes Received:
    12,961
    Trophy Points:
    165
    Gender:
    Male
    Location:
    England
    What to do if you can't afford $200 for a plot?

    - Use a bank box
    - Join a guild and ask for secure storage in the guild house
    - Socialise with other players, worth as a team, buy and share a house
    - Work very hard on your own, saved up and buy a house in game
    - Rent a house or room off another player

    You know back in 1997 and for a good many years after there was a real community surrounding UO, players helped each other out, if you started with nothing people would give you items to help......there was a real community. I started with nothing, I bought a boat after a fee weeks to get more storage.....I made friends with people after a while and I was given storage in their house, I was actually given an entire floor in an 8x8.

    I believe it is partly through want and need that UO created such a strong community. When you logged into that game for the first time you had nothing and you soon realised that the best way to progress was to get to know people. It is this kind of community that WoW and many of the games since didn't have. Those games have almost created this new breed of gamer who believes all should be equal, everything should be easy and that there should be no risk in anything.

    How very very sad that we have come to the stage where people are whinging to get their hands on meaningless instanced housing when there are far better goals to be had.
     
    Espada likes this.
Thread Status:
Not open for further replies.