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Compile Audio SFX Issues Here

Discussion in 'Release 39 Dev+ Bug Forum' started by Attenwood, Feb 13, 2017.

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  1. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    We are aware of various broken SFX. Instead of creating new threads, please compile all known cases here. Please include a description of the SFX that's broken as well as a location coordinate (via teh /loc command) to the report.

    Thank you

    NOTE: Due to changes in how we're processing data, many scenes will have environmental SFX Unlinked from volume sliders (wind, crickets, fire, water, etc.)
    This is a type of bug we're hunting for specifically atm.
     
    Last edited: Feb 14, 2017
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  2. Turk Key

    Turk Key Avatar

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    Yawning, grunting, children play sounds all have a radius that is too great. You can hear an NPC yawning a block away. These sounds should be heard at most a few footsteps away from their source. Location: global.
     
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  3. Turk Key

    Turk Key Avatar

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    Although known...to compile here the tree chopping sound is missing.
     
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  4. Turk Key

    Turk Key Avatar

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    Fizzle sound is too faint to hear.
     
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  5. Elwyn

    Elwyn Avatar

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    The fireball/fire arrow cast by the lich mage in the Kingsport sewers is not linked to volume sliders
    Approx location Area: Kingsport Sewers (Sewer 01) Loc: (71.8, 5.0, -88.5)

    Which version? I think this is only an issue for the OS X version.
     
  6. Turk Key

    Turk Key Avatar

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    My bad...Did not know this was for OS X version only.
     
  7. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    NOTE: Due to changes in how we're processing data, many scenes will have environmental SFX Unlinked from volume sliders (wind, crickets, fire, water, etc.)
    This is a type of bug we're hunting for specifically atm.
     
  8. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
    Finland
    Type of sound: Wind
    Area: Novia_R1_City_Soltown Loc: (-39.8, 26.9, -30.1)
    SFX not linked to: both SFX slider and Master Volume slider
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
  9. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
    Finland
    Type of sound: crickets
    Area: Forest Siege (SiegeEncounter_Forest01_Road/Ardoris) Loc: (-20.0, 27.2, 58.1)
    SFX not linked to: both SFX slider and Master Volume slider
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
  10. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
    Finland
    Type of sound: owl, crickets
    Area: Forest Siege (SiegeEncounter_Forest01_Road/Ardoris) Loc: (77.9, 30.9, 80.2)
    SFX not linked to: both SFX slider and Master Volume slider
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
  11. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
    Finland
    Type of sound: crickets
    Area: Nightshade Pass (Novia_R3_Hills02_Hilt_Exterior) Loc: (307.9, 57.0, -104.4)
    SFX not linked to: both SFX slider and Master Volume slider
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
  12. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
    Finland
    Type of sound: frogs, crickets
    Area: Nightshade Pass (Novia_R3_Hills02_Hilt_Exterior) Loc: (96.0, 4.0, -123.2)
    SFX not linked to: both SFX slider and Master Volume slider
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
    Last edited: Feb 14, 2017
  13. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Location:
    Finland
    Type of sound: owl
    Area: Nightshade Pass (Novia_R3_Hills02_Hilt_Exterior) Loc: (-5.8, 1.9, -97.8)
    SFX not linked to: both SFX slider and Master Volume slider
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
  14. Mad Hatter

    Mad Hatter Avatar

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    Location:
    Wonderland, Looking-Glass Land
    Type of sound: Air Escaping Pipes
    ALL slides turned completely down

    Area: Resolute (Novia_R6_City_Resolute) Loc: (-3.2, 76.9, -317.9)
    SotA.EarlyAccess.Win.64.456.Date.02.13.17
     
  15. Mad Hatter

    Mad Hatter Avatar

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    Location:
    Wonderland, Looking-Glass Land
    Type of sound: Water Running and Water Wheel spinning
    ALL slides turned completely down

    SotA.EarlyAccess.Win.64.456.Date.02.13.17
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-127.2, 38.2, 340.3)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-24.7, 38.0, 236.5)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-55.5, 38.0, 157.7)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (48.1, 38.8, 125.7)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (42.1, 38.8, 54.8)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-50.1, 38.8, 65.7)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-166.4, 38.2, 5.3)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-222.2, 38.5, 6.3)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-294.0, 41.2, -219.6)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (252.1, 65.8, -411.6)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-101.6, 41.5, -427.7)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (-437.2, 41.2, -322.8)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (27.6, 37.9, 409.8)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (197.9, 38.6, 465.6)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (267.8, 38.0, 572.2)
    Area: Xenos (Novia_R11_City_Xenos) Loc: (308.5, 38.8, 620.4)

    This is a compilation of locations... I may have missed a few.
     
    Last edited: Feb 15, 2017
  16. Traveller13

    Traveller13 Bug Hunter

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    North Drachvald Spur: Pine trees that do not make a sound when falling after being harvested.


    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (47.6, 81.4, -40.0)
    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (120.1, 52.5, 59.4)
    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (112.7, 61.8, -45.2)
    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (163.2, 54.7, -132.1)
    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (-129.5, 59.3, -60.9)
    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (-117.6, 65.2, -17.7)
    Area: North Drachvald Spur (Novia_R5_Hills02_Road) Loc: (-78.7, 57.0, 115.8)
     
  17. Mad Hatter

    Mad Hatter Avatar

    Messages:
    273
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    Location:
    Wonderland, Looking-Glass Land
    Type of sound: Crickets
    ALL slides turned completely down

    SotA.EarlyAccess.Win.64.456.Date.02.13.17
    Area: Plains Road Encounter (RandomEncounter_Plains01_Road/Undead_Tier2) Loc: (-0.6, 26.7, -4.6)
     
  18. Mad Hatter

    Mad Hatter Avatar

    Messages:
    273
    Likes Received:
    576
    Trophy Points:
    40
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    Male
    Location:
    Wonderland, Looking-Glass Land
    Type of sound: Wind
    ALL slides turned completely down

    SotA.EarlyAccess.Win.64.456.Date.02.13.17
    Area: Plains Road Encounter (RandomEncounter_Plains01_Road/Undead_Tier2) Loc: (18.4, 36.4, -65.0)
     
  19. Mad Hatter

    Mad Hatter Avatar

    Messages:
    273
    Likes Received:
    576
    Trophy Points:
    40
    Gender:
    Male
    Location:
    Wonderland, Looking-Glass Land
    Type of sound: Crickets/Locust
    ALL slides turned completely down

    SotA.EarlyAccess.Win.64.456.Date.02.13.17
    Area: Restless Woods (Novia_R1_Forest01_01) Loc: (-38.6, 15.5, 110.3)
    Area: Restless Woods (Novia_R1_Forest01_01) Loc: (21.1, 11.1, 67.3)
     
  20. Mad Hatter

    Mad Hatter Avatar

    Messages:
    273
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    Location:
    Wonderland, Looking-Glass Land
    Type of sound: Fire
    ALL slides turned completely down

    SotA.EarlyAccess.Win.64.456.Date.02.13.17
    Area: Necropolis Barrens (Novia_R1_Hills01_NecropolisEntrance) Loc: (8.4, 66.4, 109.1)
     
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