Poll for Non-PvPers/ Idea for "Open World" compromise [UNOFFICIAL]

Discussion in 'PvP Gameplay' started by Arkah EMPstrike, Apr 10, 2014.

?

For those do not like open world PvP, what part do you hate the most?

  1. Potential Humiliation (being mocked or killed repeatedly, made to feel weak)

    27 vote(s)
    58.7%
  2. Time Delays (having to respawn before continuing what you were doing)

    17 vote(s)
    37.0%
  3. Dry looting (Having all of your things taken when killed)

    21 vote(s)
    45.7%
  4. ANY looting (having anything of yours, even jsut 1 thing, taken when killed.)

    12 vote(s)
    26.1%
  5. Would you enjoy a sense of danger from seeign peopel int he woods, without risk of repeated ganking?

    17 vote(s)
    37.0%
Multiple votes are allowed.
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  1. herradam

    herradam Avatar

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    I don't have the time or inclination to deal with gankers, griefers, or people who aren't interested in a fair fight.

    With regard to humiliation, I would feel more shame were I one of those who needed to grief or gank rather than stand toe to toe.
     
  2. Acrylic 300

    Acrylic 300 Avatar

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    That's where you are straying then because shame is an anti-virtue. Honor is the virtue.
     
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  3. Bohica

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    yet another pointless poll.....
     
  4. herradam

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    Both are artificial constructs. I thought it might be interesting to shift the discourse a bit when it comes to people shaming others.
     
  5. Acrylic 300

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    I don't care to be a paladin, but I would not sit idly by while someone is being ganked. I would find the time to help.
     
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  6. herradam

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    Then you've made the conscious choice to engage in PvP.
     
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  7. Acrylic 300

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    Yes, I will be flagged most of the time. I'm not going to say all the time though. I would like to think so, but nobody is perfect.
     
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  8. MalakBrightpalm

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    I just checked every box, because theoretically all of those reasons, if they ever applied to me, would decrease my interest in and fun derived from PvP (although that last one, if I understood it correctly, was asking if I would still feel excitement seeing other players in the woods if I knew they couldn't kill and loot me: yes I would, because I never cared what other people were doing in the woods to begin with, I'd be interested in being in the woods to do what I came there for), but I'll tell you what I really don't like about PvP: being forced to accept it along with my video game experience. If I want random people initiating unwanted combat with me on their schedule and not mine, I'll go jogging in Detroit at 1 AM. When I log in to the imaginary world that I paid money to play in, I want to have fun. And getting randomly attacked when I wasn't up for it is not fun.

    I've tried full open PvP. It was boring. I found random people jumping out and burning me down to death tedious. I got nothing done. I derived no pleasure from killing the occasional opponent, partially because four more would be on me in seconds, and I spent half or more of my time recouping. I found the player behavior single minded and uninteresting. I understand that this will not apply to everyone, that many people just LOVE that environment, and I say GO FOR IT!


    Just don't expect me to join you, or in fact, care.
     
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  9. Milzer78

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    BRB while i get my reading glasses! :)
     
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  10. fizual

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    people, people, Think of a fair fight, like 1on1 and both sides are ready. Now think how non-consensual fights go... Just for the record i am for pvp and pk'ing but lets be honest with the situation. the BEST case scenario is 1 on 1 with the sheep caught off guard. this is why UO was so much fun for pkz. but this is also why the system they have in place will be good, so that it won't force the sheep to participate in what would be most certainly an unfair fight.

    btw, sheep are woman and children anyway so leave them alone.

    i will see the rest of you on the battlefield
     
  11. Xandra7

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    It is the mindset I don't like.

    I am not hardcore enough to put up with the drama, mistrust, politics and back-stabbing play FFA open pvp zones feed on.
    Also, still waiting to see if any alignment or karma systems are going to be put into place, other then guild war fare.
     
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  12. WebTeam

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    But you can do that even with a open PvP system as LB said that evne if there was a open pvp system towns would still be safe with safe paths between them. So that brings me back to; PvE purists have several modes. Where is PvP purists mode?

    Then dont enter the PvP mode if they added one. It would be as simple as that. I am having the hardest time understanding why there are elements in this community that are some of the most dogmatic views on forcing others to play with out any Open PvP element than I have ever seen.

    Well hold on. The point is that the game is about striving to be virtuous. If there was a world that gave you NO options or choices that were not virtuous... then the point is mute. Not to mention I was reading an LB article and he is interested in providing a method for those that are not virtuous to play as part of the content. However with the limited PvP available in this game... its unlikely you will get to play with others in that way.

    I think being in an immersive RP world would mean being exposed to the same kinds of personalities that we experience in realitiy. When has a bank robber gone to a bank and said "oh, you have no guns or knifes... hold on... let me just put these out side."
     
  13. Acrylic 300

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    I was pointing out that humility is a virtue and to fear being humiliated is the anti-virtue pride. The fear of being ganked and dry looted is all anti-virtue. There is nothing virtuous about it.

    Let me explain: I see someone being ganked so I show Valor instead of cowardice by helping the person out. In doing so, I am showing Sacrifice instead of the greed of losing my belongings. I'm also serving Justice by countering wrong. I can only show this kind of Honor and Compassion by helping prevent ill deeds; not by shamefully standing by despising them.

    It's people's anti-virtues that are shackling the game.
     
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  14. Phredicon

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    A compromise regarding PvP has already been thought of, you can read about it here - https://shroudoftheavatar.com/forum/index.php?threads/pvp-death-current-thinking-megapost.8247/

    I'm not trying to "lawyer him, bro!" but that statement, that one right above, that's my line in the sand. I even plan to and look forward to PvP in SotA but that is my expectation and requirement of this game, mainly because it is A. what I believe they have said all along and B. because I have entirely too many friends, IRL and here on the forums, that will not EVER accept it - and they shouldn't have to.

    Every so often we get yet another post with yet another idea on what is the "best" way to make PvE players enjoy "some" non-consensual PvP but I really doubt it's going to happen. Please, continue suggesting it, I have no problem with that, but it seems pointless.
     
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  15. WebTeam

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    Oh I see. Extremely good point. But it aligns with the point I made which is how can you measure and challenge virtue in the game when you are not even going to be challenged by the un-virtuous because; well, they cant attack you in the first place! Bad mechanics.
     
  16. Acrylic 300

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    Then I see we are on the same page. The anti-virtues of the players who see themselves as being virtuous are shackling the players who truly want to be virtuous.
     
  17. Rufus D`Asperdi

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    Nothing to do with Virtue or the lack or antithesis thereof...
    It's "I don't think it's fun and won't pay for something I think isn't fun."

    There's also the Darkstarr quote above, which is why I committed a substantial pledge to this effort.
    If you wish to cast me as anti-virtuous, and shackling you, please, feel free.
    You still can't attack me if I don't wish to be attacked. :)
     
  18. Acrylic 300

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    I'm not trying to force anyone, I'm willing to sacrifice being ultimately virtuous so that others can have more fun or avoid having a heart attack or something. Adrenaline is not good for everyone...and I would hate to think someone might actually die because they were too stubborn to play in FPO.

    Imagine for a moment that you had plans to be virtuous through PvP. How much humility could you take? I'm not talking in game, but on these forums. Day in and day out being called murderer, griefer, troll, mentally ill.... not only by members of the forums but by the moderators.

    Keep in mind that any retaliations will be deleted on site, while the comments that humiliated you are left for everyone to see.

    Good people with outstanding morals are allowed to be disrespected and humiliated on a daily basis right here in the PvP forums.

    I'm sure the moderators are really getting a kick out of a poll that alludes to PvP being nothing but griefing. It's sure to end with many griefing troll stickers being handed out to the PvP community via the Moderators. They may even be able to get rid of a few more of us.
     
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  19. rune_74

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    It is bizarre that you can't see why some people react the way they do to the many PVP posts.

    A lot of them are out right attacks calling those that don't enjoy your style exclusively. Even in your post you say Good people as if the rest of us our below your respect. The first line of your post is a dig at those that you view should be playing in FPO because they are too "weak". Maybe I am reading to much into it, I don't know, but that's how I read what you posted.

    In other ideas:

    There are other ways to be virtous in game and anti virtous without PVP so that arguing that it is required I don't agree. The gamje should be able to have instances in the actual narrative that allow us that choice. That is what an RPG is, choices.
     
  20. Dhimmi

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    i wont vote on the poll because i don't like the wording of it.

    i see myself as a meaning-full pvp player ( i like PVP if there is a use for it) like Guild VS Guild or in a tourney.

    what holds me back from PVPing in SOTA: the ability that your body parts (named) can be displayed as a trophy.

    what i dislike in open PVP in general:
    it has evolved largely into a form of cyber-bullying and ruining other players game.

    to illustrate; once upon a time i was trying out WoW as part of a open PVP group. ( PVP toggle always on) biggest part of the time when i was a reasonable lvl our task was escorting low lvl players in an effort to prevent them to being ganked and locked in certain areas.

    Fun? Yes at the beginning. but it became a chore very very quickly....
     
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