Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Serious Crash

Discussion in 'Release 27 Bug Forum' started by Lord Baldrith, Mar 7, 2016.

Thread Status:
Not open for further replies.
  1. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    2 Reproduction Rate: 100%
    3 Blocker: Yes
    4 Details: When leaving my PoT I get a strange message (picture below) and then the game takes me back to the front start screen.
    5 Steps to Reproduce: Log in, resume, leave the town.
    6 User Specs:
    Windows 10
    Intel Core i5-4440 CPU @ 3.10GHz, 12GB RAM
    Video: Intel HD 4600

    [​IMG]
     
    Alexander likes this.
  2. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    I tried logging in again and it says my character is still in the game...it's been about 5 mins or so...
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    Hello @Lord Baldrith, Thanks for giving us the head's up for this issue. We were having difficulty reproducing it on our end, but we did take a moment to pull your character out of your POT for you. Should be standing out on the overworld. Please keep us up to date if you continue to experience this issue. Thanks for reporting.
     
    majoria70 likes this.
  4. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    I logged in today and got the same error message during loading to the map. "The target instance is no longer open for new players. Have your Friends zone to you instead." Then it takes me back to the beginning screen where you press start.
     
    Ice Queen likes this.
  5. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    Restarting the computer didn't help. I will uninstall/reinstall the game and let you know the results.
     
    Ice Queen likes this.
  6. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    Are you playing on a specific game mode when you see this occur? Is this occurring on Multiplayer Online?
     
  7. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    I was playing in single player online mode. I didn't try other modes tho...I did try updating java and that didn't help. I am currently reinstalling.
     
  8. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    Good news! It works in Multiplayer!

    Bad news...does the same thing in friends only and single player online with the same message after a reinstall.
     
    Alexander likes this.
  9. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    Escalating this issue for review and resolution. Thank you for reporting.
     
    Last edited: Mar 9, 2016
    FrostII and Lord Baldrith like this.
  10. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    Update:

    I went on an alt of mine and was able to play in single player on him (Pruitt Descru) and he was able to switch scenes and no crashing. I went back to Baldrith and got stuck again the same way. It looks like my Baldrith character is bugged somehow.
     
    Ice Queen, Alexander and FrostII like this.
  11. Lord Baldrith

    Lord Baldrith Avatar

    Messages:
    2,167
    Likes Received:
    7,051
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Wizards Rest
    I just tried again in multi-player mode and was able to go into North Ravenswood, but then when I logged out and back in to single player mode I got the error again. Something to do with Single Player mode on my Baldrith Character only. Very strange. I can't solve the mystery :(
     
    Ice Queen and Alexander like this.
  12. Lagerfeld

    Lagerfeld Avatar

    Messages:
    14
    Likes Received:
    28
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Virginia
    Ok, not sure if this is the correct post but since it's the latest, I'm posting the info here. I'm annoyed with the constant crashing when zoning to various places. Here is my latest log. In this particular instance, I was in Multiplayer. If this isn't the correct post, please let me know where this should go. In any event, be prepared for me posting a large part of my game log CONSTANTLY until this issue is resolved!


    Unloading 585 unused Assets to reduce memory usage. Loaded Objects now: 428794.
    Total: 320.569611 ms (FindLiveObjects: 42.023304 ms CreateObjectMapping: 21.614170 ms MarkObjects: 254.997314 ms DeleteObjects: 1.933874 ms)

    6:55:04 PM: Level and prefabs load completed. loopCounter=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    6:55:04 PM: Scenario init completed. Scenario=

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Checksum for BasementDungeonKeep_2Floor: 1454602757

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5056"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OpAuthenticate: Requesting authentication on game server for UserId=5335dd4e38ca220fb8e2ecf8

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    6:55:05 PM: Equipping Avatars...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Connect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:EncryptionEstablished

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Starting Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Spawning local player at (8.298, 5, 16.55) using spawner PlayerSpawnLocation. SnapToGround=True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    ---------PlayerLoadTime=1.731083

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    6:55:09 PM: Equipment load complete. Loop Counter=80

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Hiding Loading Screen...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fading in...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    6:55:10 PM: AsyncLevelLoad Completed!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Chat - Type: Guild - Message: Decorators use them (Lacey & Caelee)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=177, GroupBytes=50, SceneBytes=50, TotalBytes=277, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: fps=60.1, sceneId=BasementDungeonKeep_2Floor, pos=(13.54, 5.001, 24); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=6, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=191, GroupBytes=76, SceneBytes=53, TotalBytes=320, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Chat - Type: Private - Target: Kendric Darrow - Message: Hello. Don't need anything, just wanted to say hello :)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Chat - Type: Private - Target: Kendric Darrow - Message: Great :) Hope you are doing well :)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=5, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=183, GroupBytes=50, SceneBytes=53, TotalBytes=286, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Used on-screen button to toggle dialog: CharacterSheetUI

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=5, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=184, GroupBytes=50, SceneBytes=53, TotalBytes=287, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=3, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level POT_grassland_metropolis_01_template/Cottage Grove, spawnPoint="", hex="5062,5072"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Disconnect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    local player destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: POT_grassland_metropolis_01_template/Cottage Grove:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    7:16:36 PM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
     
    Lord Baldrith likes this.
  13. Lagerfeld

    Lagerfeld Avatar

    Messages:
    14
    Likes Received:
    28
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Virginia
    Not counting the 4+ crashes last night while I was in Eastreach Gap (couldn't take the time to post a crash log with my group defending a control point), I managed to play all day with no crashing, until now. I was attempting to recall from Graff Gem Mines to my house in the POT, Cottage Grove. (EDIT: Forgot to mention I was in SP mode.)
    The last portion of the log follows:

    OutgoingMessageQueue: SendRate=5, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Light

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=185, GroupBytes=132, SceneBytes=50, TotalBytes=367, NumPlayers=1, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    MovementMetric: CharName="Lagerfeld", moveRate=1.0, moveSpeed=5.8, currentSpeed=3.0, sceneId="Graff Gem Mines", pos=(-69.82, -20.02, 128.2)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Light

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Used on-screen button to toggle dialog: OptionsUI

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Master volume: 68.82347

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Music volume: 28.23533

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) SFX volume: 57.64713

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Player Music volume: 100

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Video quality: Custom

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Brightness: 100

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Footsteps: ON

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Attack ticks: ON

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Radio filter: ON

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Highlight strength: 57.64707

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Resolution: 1920 x 1018, 60Hz (fullscreen)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Shadow distance: None

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Fullscreen: ON

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Anitaliasing: ON

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) List Inventory Mode: ON

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Invert Mouse Look: OFF

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Invert Scroll Wheel: OFF

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Profanity Filter: OFF

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    (Options Closed) Mouse Look Sensitivity: 40

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=5, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=165, GroupBytes=50, SceneBytes=50, TotalBytes=265, NumPlayers=1, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Light

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Light

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=213, GroupBytes=104, SceneBytes=50, TotalBytes=367, NumPlayers=1, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Light

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Light

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Recall

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=161, GroupBytes=52, SceneBytes=52, TotalBytes=265, NumPlayers=1, Scene="Graff Gem Mines"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Used 1/1 reagents for rune (RuneConsume_Recall)

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level POT_grassland_metropolis_01_template/Cottage Grove, spawnPoint="", hex="5062,5072"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Disconnect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    local player destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Cannot send op: 0 Not connected. PeerState: Connecting

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange SendError, State=ConnectingToMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Sending a message failed!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: POT_grassland_metropolis_01_template/Cottage Grove:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:09:11 PM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
     
    Lord Baldrith likes this.
  14. Lagerfeld

    Lagerfeld Avatar

    Messages:
    14
    Likes Received:
    28
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Virginia
    SP mode; exiting my basement, located in the POT, Cottage Grove. Just to reiterate, this is only the last portion of my log and not the entire log:

    3:37:48 PM: Level loaded. Loading prefabs.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 4 Unused Serialized files (Serialized files now loaded: 6)
    UnloadTime: 6.463342 ms
    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 552 unused Assets to reduce memory usage. Loaded Objects now: 100023.
    Total: 227.452103 ms (FindLiveObjects: 5.931180 ms CreateObjectMapping: 8.789635 ms MarkObjects: 210.858475 ms DeleteObjects: 1.872162 ms)

    3:37:49 PM: Level and prefabs load completed. loopCounter=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:37:49 PM: Scenario init completed. Scenario=

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Checksum for BasementDungeonKeep_2Floor: 1454602757

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5056"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OpAuthenticate: Requesting authentication on game server for UserId=5335dd4e38ca220fb8e2ecf8

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:37:49 PM: Equipping Avatars...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Connect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:EncryptionEstablished

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Starting Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Spawning local player at (7.732, 5, 16.96) using spawner PlayerSpawnLocation. SnapToGround=True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    ---------PlayerLoadTime=2.283862

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:37:55 PM: Equipment load complete. Loop Counter=78

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Hiding Loading Screen...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fading in...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:37:57 PM: AsyncLevelLoad Completed!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: HitchTime=7.1, sceneId=BasementDungeonKeep_2Floor, pos=(6.199, 5.001, 22.75); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=360, GroupBytes=50, SceneBytes=50, TotalBytes=460, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    FPSMeter: fps=44.1, sceneId=BasementDungeonKeep_2Floor, pos=(6.199, 5.001, 22.75); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=204, GroupBytes=53, SceneBytes=50, TotalBytes=307, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    TreasureChest: DoInteraction.TakeOwnership test result: ItemAlreadyLocked

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=3, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=193, GroupBytes=68, SceneBytes=50, TotalBytes=311, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level POT_grassland_metropolis_01_template/Cottage Grove, spawnPoint="", hex="5062,5072"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Disconnect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    local player destroyed.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: POT_grassland_metropolis_01_template/Cottage Grove:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:55:21 PM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
     
    Lord Baldrith likes this.
  15. Quimby-Man

    Quimby-Man Avatar

    Messages:
    14
    Likes Received:
    14
    Trophy Points:
    3
    My Game crashed eight times today in various places in the game. The last days looks the same as today ... lots of crashes. Here is my last log:

    Initialize engine version: 5.3.3p1 (828971bd30e1)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dumx.dll 10.18.13.6451]
    Renderer: NVIDIA GeForce GTX 660 Ti
    Vendor: NVIDIA
    VRAM: 1988 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween43.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween43.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween46.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween46.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween50.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\DOTween50.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Generators.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Generators.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\KGFUtils.Settings.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MadCommons_MMC.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Hayate.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.CJK.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.MidEast.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Other.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.Rare.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\I18N.West.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Ionic.Zip.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\MouseLibWin.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\NAudio.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\NAudio.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\ProMouseDll.dll into Unity Child Domain
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll (this message is harmless)
    Loading D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\CloudSystemFree.Runtime.dll into Unity Child Domain
    - Completed reload, in 0.381 seconds
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Core.dll (this message is harmless)
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.dll (this message is harmless)
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\Boo.Lang.dll (this message is harmless)
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1920x1080 60Hz; virtual: 3600x1080 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 1.043633 ms
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libc
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libc
    Platform assembly: D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Managed\System.Configuration.dll (this message is harmless)
    SystemInfo: graphicsDeviceName="NVIDIA GeForce GTX 660 Ti", graphicsMemorySize=1988, operatingSystem="Windows 10 (10.0.0) 64bit", processorCount=8, processorType="AMD FX(tm)-8350 Eight-Core Processor ", renderTargetCount=4, systemMemorySize=16342

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SotA.EarlyAccess.Win.64.393.Date.03.07.16, LocalTime=3/13/2016 3:58:14 PM, Patch=Roy-G-Biv-4

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    LanguageManager: Setting Language=German

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Init

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\RzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libRzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\RzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/RzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libRzChromaSDK64
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libRzChromaSDK64
    Steam Initialized: True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5055"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=Connecting

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=Connected

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AuthenticateResponse: Ok, Position=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OnAuthenticateComplete: Ok

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    0 : 56aa464038ca2d05085edcd9

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Found character: Quimby Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Knowledge: Loaded 403 flags

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Loading scene: Novia_R8_Hills02_Dysborg

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PushLevel: Added level Novia_R8_Hills02_Dysborg, spawnPoint="", hex="5037,5108"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    AsyncLoadSequence begin. SceneToLoad: Novia_R8_Hills02_Dysborg:

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:59:49 PM: Loading Scene...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 10.169528 ms
    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 4866 unused Assets to reduce memory usage. Loaded Objects now: 35049.
    Total: 59.918125 ms (FindLiveObjects: 2.640383 ms CreateObjectMapping: 2.048528 ms MarkObjects: 33.121777 ms DeleteObjects: 22.106924 ms)

    Pathfinding: Load UnLoaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:59:49 PM: Level load loop started.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:59:49 PM: Level loaded. Loading prefabs.

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Unloading 55 Unused Serialized files (Serialized files now loaded: 0)
    UnloadTime: 3.118074 ms
    Pathfinding: Load Loaded

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)


    Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 108906.
    Total: 92.870064 ms (FindLiveObjects: 5.952406 ms CreateObjectMapping: 2.796107 ms MarkObjects: 83.832420 ms DeleteObjects: 0.288102 ms)

    <color=yellow>Ceto (1.0.9) Warning:</color> Can not query overlays clip mask if read/write is not enabled

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1655)

    3:59:53 PM: Level and prefabs load completed. loopCounter=0

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    3:59:53 PM: Scenario init completed. Scenario=

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Checksum for Novia_R8_Hills02_Dysborg: 3655973804

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromMasterserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Network storage reset

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    NetworkingPeer: Connecting to "64.150.184.223:5056"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange Connect, State=ConnectingToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedToGameserver

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OpAuthenticate: Requesting authentication on game server for UserId=5597bb9c38ca65049c552dd5

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    4:00:06 PM: Equipping Avatars...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    GroupServer: OnStatusChanged:Connect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:Connect

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    GroupServer: OnStatusChanged:EncryptionEstablished

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SceneServer: OnStatusChanged:EncryptionEstablished

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Requesting social lists...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Starting Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished Initializing Plots

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Receiving social lists...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Requesting guild membership list

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Entering chat channel: Party/56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Finished receiving social lists

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    EnterChatChannelResponse: Result = Ok, ChannelName = Party/56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Spawning local player at (23.08, 67.22, -51.54) using last known location. SnapToGround=True

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    ---------PlayerLoadTime=4.363048

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    4:00:15 PM: Equipment load complete. Loop Counter=95

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Hiding Loading Screen...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Entering chat channel: Guild/Bund der Ahnen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fading in...

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/Bund der Ahnen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    4:00:17 PM: AsyncLevelLoad Completed!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/.\libMouseLib
    Fallback handler could not load library D:/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    UsedSkill=Licht

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=3.2 , NumberOfHits=3 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=15.6 , NumberOfHits=9 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=25 , NumberOfHits=15 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Created loot for the slain mob. Party Ownership = 56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    MonsterKilledByPlayer Victim="Fleischschinder", Killer="Quimby Man", Scene="Novia_R8_Hills02_Dysborg", Position=(-64.87, 66.04, -63.02)!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=35.33333 , NumberOfHits=18 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=22.93333 , NumberOfHits=12 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=13.53333 , NumberOfHits=6 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=3.066667 , NumberOfHits=3 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=14.53333 , NumberOfHits=7 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Created loot for the slain mob. Party Ownership = 56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    MonsterKilledByPlayer Victim="Koboldmagier", Killer="Quimby Man", Scene="Novia_R8_Hills02_Dysborg", Position=(-42.35, 65, -16.63)!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=21.2 , NumberOfHits=10 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Körperstoß

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=24.77471 , NumberOfHits=12 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Körperstoß

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Körperstoß

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=17.53287 , NumberOfHits=12 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=17.33286 , NumberOfHits=17 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=15.55815 , NumberOfHits=18 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=16.46667 , NumberOfHits=20 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=12.83333 , NumberOfHits=15 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Created loot for the slain mob. Party Ownership = 56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    MonsterKilledByPlayer Victim="Obsidiangolem", Killer="Quimby Man", Scene="Novia_R8_Hills02_Dysborg", Position=(-42.22, 65, -14.82)!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=13.3 , NumberOfHits=15 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=8.166667 , NumberOfHits=9 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SyncedInteractiveObjectManager.PlotCleanup(): ["56e579eaac7d13006811fa95","56e579eaac7d13006811faac","56e579ebac7d13006811fab9","56e57cb9ac7d13006811ff0e"]

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=5.333333 , NumberOfHits=6 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=HeilendeBerührung

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=4.466667 , NumberOfHits=2 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Körperstoß

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Körperstoß

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=15.48724 , NumberOfHits=6 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Körperstoß

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=25.08724 , NumberOfHits=11 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=20.62058 , NumberOfHits=9 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=9.6 , NumberOfHits=5 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=1.166667 , NumberOfHits=2 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    OutgoingMessageQueue: SendRate=9, NumPlayers=1, Master=True, QueueEnabled=False, Scene="Novia_R8_Hills02_Dysborg"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=3.2 , NumberOfHits=5 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SyncedInteractiveObjectManager.PlotCleanup(): ["56e5809aac7d13004a1fc975"]

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=HeilendeBerührung

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=7.166667 , NumberOfHits=10 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=11.33333 , NumberOfHits=13 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=12.63333 , NumberOfHits=12 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=21.9 , NumberOfHits=17 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=HeilendeBerührung

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=22.86667 , NumberOfHits=17 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    IncomingBytes: GameBytes=1331, GroupBytes=43, SceneBytes=44, TotalBytes=1418, NumPlayers=1, Scene="Novia_R8_Hills02_Dysborg"

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=22.8 , NumberOfHits=19 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=9.566667 , NumberOfHits=9 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=HeilendeBerührung

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=4 , NumberOfHits=5 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=8.033334 , NumberOfHits=8 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=17.5 , NumberOfHits=16 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Created loot for the slain mob. Party Ownership = 56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    MonsterKilledByPlayer Victim="Obsidiangolem", Killer="Quimby Man", Scene="Novia_R8_Hills02_Dysborg", Position=(-35.45, 64.97, 70.93)!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=22.9 , NumberOfHits=22 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=18.96667 , NumberOfHits=19 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Zerren

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    SyncedInteractiveObjectManager.PlotCleanup(): ["56e57f5dac7d130046631255"]

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Durchstich

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Aufspießen

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    DPS=14.46667 , NumberOfHits=17 , PlayerName=Quimby_Man

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=Eispfeil

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    UsedSkill=AutoAttackPolearm2H

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Created loot for the slain mob. Party Ownership = 56e57d8c1a12021250a2f6c2

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    MonsterKilledByPlayer Victim="Obsidiangolem", Killer="Quimby Man", Scene="Novia_R8_Hills02_Dysborg", Position=(-35.45, 64.97, 70.93)!

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    Crash!!!
    SymInit: Symbol-SearchPath: '.;D:\Steam\steamapps\common\SotA;D:\Steam\steamapps\common\SotA;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Quimby-Man'
    OS-Version: 6.2.9200 () 0x100-0x1
    D:\Steam\steamapps\common\SotA\Shroud of the Avatar.exe:Shroud of the Avatar.exe (00007FF618B20000), size: 21762048 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\SotA\Shroud of the Avatar.exe', fileVersion: 5.3.3.35185
    C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFC21C50000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.122
    C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFC21B90000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFC1EE60000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 10.0.10586.162
    C:\WINDOWS\system32\apphelp.dll:apphelp.dll (00007FFC1C910000), size: 495616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\AppPatch\AppPatch64\AcLayers.DLL:AcLayers.DLL (00007FFBFBC10000), size: 4730880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\AppPatch\AppPatch64\AcLayers.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (00007FFC20CF0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0
    C:\WINDOWS\system32\USER32.dll:USER32.dll (00007FFC20F30000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 10.0.10586.20
    C:\WINDOWS\system32\GDI32.dll:GDI32.dll (00007FFC214C0000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 10.0.10586.63
    C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (00007FFC1F340000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHLWAPI.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\combase.dll:combase.dll (00007FFC1F4E0000), size: 2609152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\combase.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (00007FFC1F100000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FFC1E4D0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\bcryptPrimitives.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\sfc.dll:sfc.dll (0000000000600000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (00007FFC19AE0000), size: 540672 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINSPOOL.DRV', fileVersion: 10.0.10586.122
    C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (00007FFC1DE70000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\sfc_os.DLL:sfc_os.DLL (00007FFC13BF0000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\sfc_os.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\SortWindows61.dll:SortWindows61.dll (00007FFC18240000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SortWindows61.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\IMM32.DLL:IMM32.DLL (00007FFC20EF0000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\IMM32.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFC1F050000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63
    C:\WINDOWS\system32\sechost.dll:sechost.dll (00007FFC1F230000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFC1D260000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (00007FFC1F470000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WS2_32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\ole32.dll:eek:le32.dll (00007FFC219D0000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 10.0.10586.162
    C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (00007FFC1F760000), size: 22396928 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SHELL32.dll', fileVersion: 10.0.10586.122
    C:\WINDOWS\system32\cfgmgr32.dll:cfgmgr32.dll (00007FFC1ED60000), size: 274432 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\cfgmgr32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\windows.storage.dll:windows.storage.dll (00007FFC1E710000), size: 6574080 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\windows.storage.dll', fileVersion: 10.0.10586.162
    C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FFC1AA30000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\kernel.appcore.dll:kernel.appcore.dll (00007FFC1E2E0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\kernel.appcore.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\shcore.dll:shcore.dll (00007FFC1E320000), size: 741376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\shcore.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\powrprof.dll:powrprof.dll (00007FFC1E270000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\powrprof.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\profapi.dll:profapi.dll (00007FFC1E2C0000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\profapi.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\OLEAUT32.dll:OLEAUT32.dll (00007FFC1F3A0000), size: 790528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\OLEAUT32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (00007FFC1CA20000), size: 143360 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (00007FFC02F10000), size: 1216512 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (00007FFC0EB50000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFC1AA40000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (00007FFC1CC90000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\NSI.dll:NSI.dll (00007FFC1F220000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NSI.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (00007FFC17F50000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.10586.71
    C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (00007FFC1C9C0000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (00007FFC18210000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (00007FFC03080000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (00007FFC1B2F0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.10586.3
    d:\steam\GameOverlayRenderer64.dll:GameOverlayRenderer64.dll (00007FFC02690000), size: 1441792 (result: 0), SymType: '-exported-', PDB: 'd:\steam\GameOverlayRenderer64.dll', fileVersion: 3.33.99.41
    C:\WINDOWS\system32\PSAPI.DLL:pSAPI.DLL (00007FFC21C40000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\PSAPI.DLL', fileVersion: 10.0.10586.0
    D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Mono\mono.dll:mono.dll (00007FFBFFEB0000), size: 2990080 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Mono\mono.dll', fileVersion: 1.0.0.1
    C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (00007FFC1DBA0000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (00007FFC1CBF0000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (00007FFC20D90000), size: 1417216 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSCTF.dll', fileVersion: 10.0.10586.71
    C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (00007FFC1B9A0000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (00007FFC0D680000), size: 2162688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\nvd3dumx.dll:nvd3dumx.dll (00007FFC00520000), size: 17338368 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\nvd3dumx.dll', fileVersion: 10.18.13.6451
    C:\WINDOWS\system32\nvspcap64.dll:nvspcap64.dll (00007FFC118A0000), size: 1925120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvspcap64.dll', fileVersion: 2.10.2.40
    C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (00007FFC21090000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\SETUPAPI.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\nvapi64.dll:nvapi64.dll (00007FFC19430000), size: 3883008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\nvapi64.dll', fileVersion: 10.18.13.6451
    C:\WINDOWS\SYSTEM32\dxgi.dll:dxgi.dll (00007FFC1B590000), size: 667648 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dxgi.dll', fileVersion: 10.0.10586.162
    C:\WINDOWS\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FFC1DF80000), size: 184320 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SspiCli.dll', fileVersion: 10.0.10586.0
    C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll:nvSCPAPI64.dll (00007FFC117B0000), size: 921600 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI64.dll', fileVersion: 7.17.13.6451
    C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (00007FFC190E0000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\PROPSYS.dll:pROPSYS.dll (00007FFC1C330000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10586.0
    C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (00007FFC1CD40000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (00007FFC04980000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (00007FFC12E50000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (00007FFC17AB0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFC064C0000), size: 557056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.10586.122
    C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (00007FFC1AC40000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.10586.103
    C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (00007FFC164A0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (00007FFC0EAC0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (00007FFC02910000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\clbcatq.dll:clbcatq.dll (00007FFC1F290000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\clbcatq.dll', fileVersion: 2001.12.10941.16384
    C:\WINDOWS\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000014B80000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0
    C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFC19990000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFC1A2D0000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\napinsp.dll:napinsp.dll (00007FFC0EB30000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (00007FFC0EA50000), size: 106496 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (00007FFC1C0E0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\System32\winrnr.dll:winrnr.dll (00007FFC0ECC0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (00007FFC17CA0000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.10586.0
    C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (00007FFC16B20000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.10586.71
    D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Plugins\x86_64\CSteamworks.dll:CSteamworks.dll (00007FFC163D0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Plugins\x86_64\CSteamworks.dll', fileVersion: 1.9.0.0
    D:\Steam\steamapps\common\SotA\steam_api64.dll:steam_api64.dll (0000000064B30000), size: 188416 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\SotA\steam_api64.dll', fileVersion: 2.37.91.26
    D:\Steam\steamclient64.dll:steamclient64.dll (0000000062E10000), size: 13139968 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamclient64.dll', fileVersion: 3.33.99.41
    C:\WINDOWS\system32\CRYPT32.dll:CRYPT32.dll (00007FFC1E540000), size: 1863680 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\CRYPT32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\MSASN1.dll:MSASN1.dll (00007FFC1E2F0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\MSASN1.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\imagehlp.dll:imagehlp.dll (00007FFC20CD0000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\imagehlp.dll', fileVersion: 10.0.10586.0
    D:\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000064AC0000), size: 430080 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\vstdlib_s64.dll', fileVersion: 3.33.99.41
    D:\Steam\tier0_s64.dll:tier0_s64.dll (0000000062C20000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\tier0_s64.dll', fileVersion: 3.33.99.41
    C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FFC166F0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (00007FFC1DC50000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (00007FFC1D8E0000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (00007FFC1DD70000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.10586.0
    D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Plugins\x86_64\LightFX.dll:LightFX.dll (0000000180000000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Plugins\x86_64\LightFX.dll', fileVersion: 1.0.7.0
    C:\WINDOWS\SYSTEM32\MSVCR100.dll:MSVCR100.dll (0000000062B40000), size: 860160 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR100.dll', fileVersion: 10.0.40219.1
    D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Plugins\x86_64\fmod.dll:fmod.dll (00007FFC02030000), size: 2256896 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\SotA\Shroud of the Avatar_Data\Plugins\x86_64\fmod.dll', fileVersion: 0.1.4.4
    C:\WINDOWS\SYSTEM32\WSOCK32.dll:WSOCK32.dll (00007FFC1AF30000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\WSOCK32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (00007FFC1A580000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (00007FFC1DA30000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (00007FFC0EA70000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.10586.0
    C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FFC0EE90000), size: 1622016 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.10586.0

    ========== OUTPUTING STACK TRACE ==================

    0x00007FF61920844A (Shroud of the Avatar) RectT<int>::GetXMax
    0x00007FF619208871 (Shroud of the Avatar) RectT<int>::GetXMax
    0x00007FF619203C6F (Shroud of the Avatar) RectT<int>::GetYMax
    0x00007FF619236081 (Shroud of the Avatar) RectT<int>::GetXMax
    0x00007FF61923B05F (Shroud of the Avatar) RectT<int>::GetXMax
    0x00007FF61923483A (Shroud of the Avatar) RectT<int>::GetXMax
    0x00007FF618E099A6 (Shroud of the Avatar) Thread::RunThreadWrapper
    0x00007FFC21BA8102 (KERNEL32) BaseThreadInitThunk

    ========== END OF STACKTRACE ===========

    **** Crash! ****
     
    Lord Baldrith and Budderhead like this.
  16. Whyterose Flowers

    Whyterose Flowers Avatar

    Messages:
    505
    Likes Received:
    1,129
    Trophy Points:
    63
    Gender:
    Female
    Location:
    MST
    The crashes are rather annoying, I crash to desktop each time I try to Recall back to my home from Etceter Crag Mines in the past several days (scroll is used of course). I really hope the crashes are fixed soon.
     
    Lord Baldrith and Alexander like this.
  17. Alexander

    Alexander Avatar

    Messages:
    1,835
    Likes Received:
    5,523
    Trophy Points:
    125
    You have the exact same problem as I have. Mine cleared on its own last weekend, but then came back this weekend.
     
    Lord Baldrith likes this.
  18. Lagerfeld

    Lagerfeld Avatar

    Messages:
    14
    Likes Received:
    28
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Virginia
    In SP mode.. exiting my basement. I'm pasting the first few lines and the last several lines of my log here. Not sure if there is a reason to post all 1000+ lines, but if so, let me know.

    Initialize engine version: 5.3.3p1 (828971bd30e1)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dumx.dll 10.18.13.6191]
    Renderer: NVIDIA GeForce GTX 780 Ti
    Vendor: NVIDIA
    VRAM: 3013 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly

    .......

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    Used on-screen button to toggle dialog: OptionsUI
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Master volume: 68.82347
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Music volume: 51.76472
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) SFX volume: 68.82355
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Player Music volume: 100
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Video quality: Custom
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Brightness: 100
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Footsteps: ON
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Attack ticks: ON
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Radio filter: ON
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Highlight strength: 57.64707
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Resolution: 1920 x 1018, 60Hz (fullscreen)
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Shadow distance: None
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Fullscreen: ON
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Anitaliasing: ON
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) List Inventory Mode: ON
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Invert Mouse Look: OFF
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Invert Scroll Wheel: OFF
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Profanity Filter: OFF
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    (Options Closed) Mouse Look Sensitivity: 40
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    IncomingBytes: GameBytes=187, GroupBytes=50, SceneBytes=50, TotalBytes=287, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    FPSMeter: fps=55.8, sceneId=BasementDungeonKeep_2Floor, pos=(10.32, 5.001, 33.25); graphicsDeviceName="NVIDIA GeForce GTX 780 Ti ", graphicsMemory=3013, systemMemory=32707, processorType="Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    IncomingBytes: GameBytes=183, GroupBytes=50, SceneBytes=50, TotalBytes=283, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    OutgoingMessageQueue: SendRate=4, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    IncomingBytes: GameBytes=215, GroupBytes=181, SceneBytes=60, TotalBytes=456, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    Used on-screen button to toggle dialog: CharacterSheetUI
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    OutgoingMessageQueue: SendRate=5, NumPlayers=1, Master=True, QueueEnabled=False, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    IncomingBytes: GameBytes=182, GroupBytes=50, SceneBytes=50, TotalBytes=282, NumPlayers=1, Scene="BasementDungeonKeep_2Floor"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    PushLevel: Added level POT_grassland_metropolis_01_template/Cottage Grove, spawnPoint="", hex="5062,5072"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    PhotonNetwork: StatusChange Disconnect, State=DisconnectingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    NetworkingPeer: Connecting to "64.150.184.223:5055"
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    SceneServer: OnStatusChanged:Disconnect
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    Network storage reset
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    local player destroyed.
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    PhotonNetwork: StatusChange Connect, State=ConnectingToMasterserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    PhotonNetwork: StatusChange EncryptionEstablished, State=ConnectedComingFromGameserver
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    AuthenticateResponse: Ok, Position=0
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    OnAuthenticateComplete: Ok
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    AsyncLoadSequence begin. SceneToLoad: POT_grassland_metropolis_01_template/Cottage Grove:
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    3:23:25 PM: Loading Scene...
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    Pathfinding: Load UnLoaded
    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
    Unloading 3 Unused Serialized files (Serialized files now loaded: 6)
     
  19. Alexander

    Alexander Avatar

    Messages:
    1,835
    Likes Received:
    5,523
    Trophy Points:
    125
    I managed to get my character into the overview map in friends only mode (single player mode still bugged). Just try the following. Log both characters (accounts) in the game. That would involve launching the executable file in your SOTA folder twice. (not the launcher but the other executable file). Once both characters are in, have your alt character go to the overview map. Once there, friend your alt character. Afterwards, use Teleport scroll to teleport to your alt character. You should successfully be able to teleport your main character to your alt character onto the overview map. Then log off your alt character. Test it out by going back and forth between a zone and the overview map. This should, at least (hopefully) fix friends only. (guess better than nothing).

    Edit: Problem came back. Oh well. I will just call this a temporary fix.:(
     
    Last edited: Mar 14, 2016
    Lord Baldrith likes this.
  20. Lagerfeld

    Lagerfeld Avatar

    Messages:
    14
    Likes Received:
    28
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Virginia
    Crashed again while trying to exit my basement. Not sure if constantly posting logs is offering much but still want to let you know when it happens. Oh, and I'm in SP mode...
     
    Lord Baldrith likes this.
Thread Status:
Not open for further replies.