Indestructable Tools of Prosperity for Sale Indefinitely?

Discussion in 'Crafting & Gathering' started by Bom, Aug 24, 2016.

Thread Status:
Not open for further replies.
  1. Bom

    Bom Avatar

    Messages:
    308
    Likes Received:
    622
    Trophy Points:
    43
    I noticed that the indestructible Tools of Prosperity are still for sale in the store. I had figured these would be removed from the store along with the expiration of pledges and the indestructible tools that came with them.

    Are indestructible tools going to be for sale indefinitely?

    If there is constant source of indestructible tools then isn't it likely that most crafters will eventually end up with tools that never need to be repaired or replaced? Is that a good idea?
     
  2. Archaon [OWL]

    Archaon [OWL] Avatar

    Messages:
    147
    Likes Received:
    623
    Trophy Points:
    18
    There are craftable versions of the tools that have desirable bonuses which should give people reason enough to use them. The indestructible ones will certainly be helpful prior to obtaining these tools or if you don't feel like having to constantly repair the more powerful crafted ones.
     
  3. Bom

    Bom Avatar

    Messages:
    308
    Likes Received:
    622
    Trophy Points:
    43
    Ok, so the crafted tools that wear out are much better than the indestructible ones? If so, that makes sense. What exactly is better about them? Is there a wiki page with specific stat bonuses the crafted ones can have over the indestructible ones?
     
  4. enderandrew

    enderandrew Legend of the Hearth

    Messages:
    7,359
    Likes Received:
    15,646
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Omaha, NE
    Numa and Bom like this.
  5. Bom

    Bom Avatar

    Messages:
    308
    Likes Received:
    622
    Trophy Points:
    43
    After reviewing those pickaxes I'm not sure if the crafted pickaxe bonuses are significantly better than the indestructible Prosperity pickaxe which also has three bonuses and never breaks. But I have no experience with them.
     
  6. FrostII

    FrostII Bug Hunter

    Messages:
    5,891
    Likes Received:
    11,040
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Pacific Northwest
    Go get some and come back and let us know the results.... ;)
     
    Numa, iansmellios and Fister Magee like this.
  7. Spoon

    Spoon Avatar

    Messages:
    8,403
    Likes Received:
    23,554
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Sweden
    Yes, the Prosperity tools are also now in the Bundles in the bundle store - so it seems that they are a thing going forward that will not expire in a long while. Which is a good thing since new arrivals wouldn't be able to get them.

    But the crafted tools are definately much much much better if you are a dedicated crafter/gatherer. However if you are more casual adventurer who does some gathering on the side then Prosperity tools are much much much more convenient.
    So what we are seeing is that hardcore players use crafted ones for specific tasks which they focus on, but also combine that with prosperity/artisan tools when they are doing bulk of something on the side.
    Like a miner using crafted Pickaxe with plenty spares for the extreme bonuses, but uses indestructible Sickle/Skinning/Harvest axe.
    etc
     
  8. Rofo

    Rofo Avatar

    Messages:
    809
    Likes Received:
    1,903
    Trophy Points:
    93
    Gender:
    Male
    Location:
    Etceter
    Currently, You will want to skill up gathering with a destructable, true bronze engraved tool for the bigger bonuses and faster harvests.
    After you skills are 80+ diminishing returns have kicked in hard and you can no longer measure the difference between Artisan/Prosperity/Engraved tools, so most people will use prosperity tools, for the indestructable and meticulous bonuses.

    If they had more variety in the bonuses that engraving provided you would see more people using them after skilling up.
    If the diminishing returns were not so severe on the swiftness bonus, you would see more people using them after skilling up.
    But currently, engraved tools are a temporary boost you discard later.
    (e.g. at 96 mining, 94 swiftness mining, and 94 meticulous mining, a true bronze pick axe raises my chance at success from 93% to 94%, and makes no measurable difference in my mining speed compared to my prosperity pickaxe, but my prosperity pickaxe has +3% meticulous so is currently the best after skilling up.)

    Similar results for skinning, flower picking, and tree chopping.
     
    Last edited: Aug 24, 2016
  9. Marishka

    Marishka Avatar

    Messages:
    16
    Likes Received:
    49
    Trophy Points:
    3
    Gender:
    Female
    Let me resurrect this thread and ask ... do either the artisan or prosperity tools confer a yield bonus, or do they only offer a better chance of success or speed bonus? Has anyone done a statistical comparison? I'm thinking about buying the prosperity pack but if there no yield bonus, maybe I won't be interested.
     
    Numa and iansmellios like this.
  10. DeftAvatar

    DeftAvatar Avatar

    Messages:
    132
    Likes Received:
    140
    Trophy Points:
    18
    As of R36 the Prosperity tool bonuses are:

    All
    Indestructible

    Carpentry Hammer
    Smithing Hammer
    Tailoring Scissors

    +10% Production Time Bonus
    +3% Exceptional Item Chance

    Cleaver
    Cubit Measure
    Loom Shuttle
    Tanning Knife

    +10% Refinement Time Bonus
    +3% Success Chance

    Cooking Pot
    Mortar and Pestle
    Smelting Tongs

    +10% Production Time Bonus
    +3% Success Chance

    Fishing Rod
    +3% Critical Success

    Harvesting Axe
    Pickaxe
    Sickle
    Skinning Knife

    +3 Survey Distance
    +10% Gathering Time Bonus
    +3% Meticulous Collection Chance

    Hoe
    +3% Success Chance

    So, no yield bonuses per se, though you could argue the "+3% exceptional item chance" is a potential exceptional item yield bonus. EDIT: And I suppose the "+3% meticulous collection chance" is a potential yield bonus.

    For me it's worth it purely for the indestructibility of the tools. Not so much the tool cost but the hassle of acquiring new tools when they break...
     
    Acred, Numa, Bom and 1 other person like this.
  11. Kabalyero Kidd

    Kabalyero Kidd Avatar

    Messages:
    2,054
    Likes Received:
    5,437
    Trophy Points:
    165
    Location:
    Beran's Reach, Beregost and Whyte Roc
    Pickaxe with True Bronze Engravings

    +3 Mining Survey Distance
    +30% Mining Gathering Time Bonus
    +5 Mining Proficiency

    The +30% Gathering Time Bonus is the reason why I like the engraved breakable ones... ^_^
     
    Acred, Numa, iansmellios and 3 others like this.
  12. Marishka

    Marishka Avatar

    Messages:
    16
    Likes Received:
    49
    Trophy Points:
    3
    Gender:
    Female
    I think they would sell this Add On if it had a yield bonus. What you've told me makes me think Meh. I understand there is a game balance question but if they want cash there must be a clear usefulness factor.

    Thank for posting the stats by the way :)
     
    DeftAvatar likes this.
  13. DeftAvatar

    DeftAvatar Avatar

    Messages:
    132
    Likes Received:
    140
    Trophy Points:
    18
    Inspired by Kabalyero's post, I engraved some of the "primary" tools to see the bonus/penalty stats (in R36, and it cost me about 10k!). Related "classes" of tools should exhibit the same stats:

    Carpentry Hammer

    Silver engravings:
    +15% Production time
    +2% Exceptional item chance
    -40 Durability

    Gold engravings:
    +30% Production time
    +3 Proficiency
    -40 Durability

    Heavy Iron engravings:
    +3% Exceptional item chance
    -40% Production time
    -10 Durability

    True Bronze engravings:
    +30% Production time
    +5 Proficiency
    -30 Durability

    Cleaver

    Silver engravings:
    +15% Refinement time
    +2% Success chance
    -40 Durability

    Gold engravings:
    +30% Refinement time
    +3 Proficiency
    -40 Durability

    Heavy Iron engravings:
    +3% Success chance
    -40% Refinement time
    -10 Durability

    True Bronze engravings:
    +30% Refinement time
    +5 Proficiency
    -30 Durability

    Cooking Pot

    Silver engravings:
    +15% Production time
    +2% Success chance
    -40 Durability

    Gold engravings:
    +30% Production time
    +3 Proficiency
    -40 Durability

    Heavy Iron engravings:
    +3% Success chance
    -40% Production time
    -10 Durability

    True Bronze engravings:
    +30% Production time
    +5 Proficiency
    -30 Durability

    Fishing Rod

    Silver engravings:
    +2% Critical success chance
    -40 Durability

    Gold engravings:
    +3 Proficiency
    -40 Durability

    Heavy Iron engravings:
    +3% Critical success
    -10 Durability

    True Bronze engravings:

    +5 Proficiency
    -30 Durability

    Pickaxe

    Silver engravings:
    +15% Gathering time
    +2% Critical success
    -40 Durability

    Gold engravings:
    +30% Gathering time
    +3 Proficiency
    -40 Durability

    Heavy Iron engravings:
    +3% Critical success
    -40% Gathering time
    -10 Durability

    True Bronze engravings:
    +3 Survey Distance
    +30% Gathering Time
    +5 Proficiency
    -30 Durability

    Hoe

    Silver engravings:
    +2% Success chance
    -40 Durability

    Gold engravings:
    +3 Proficiency
    -40 Durability

    Heavy Iron engravings:
    +3% Success chance
    -10 Durability

    True Bronze engravings:
    +5 Proficiency
    -30 Durability
     
    Last edited: Nov 28, 2016
  14. GreyMouser Skye

    GreyMouser Skye Avatar

    Messages:
    1,163
    Likes Received:
    1,971
    Trophy Points:
    125
    Location:
    Wherever the Moongates take me.
    I really cannot see how gold, silver, and heavy iron are useful. Placeholders? And can someone explain the difference between +gathering time, + mining gathering time, and the negative gathering time? Right now I am just looking at pickaxe for simplicity.
     
  15. DeftAvatar

    DeftAvatar Avatar

    Messages:
    132
    Likes Received:
    140
    Trophy Points:
    18
    Sorry, "mining gathering time" and "gathering time" are the same as far as my list is concerned. I'll edit my list to remove that inconsistency.

    Regarding the negative gathering time: presumably you gather slower to offset the increased critical success chance. Plus, it's "heavy" and therefore takes longer to use. ;)
     
    Bom likes this.
  16. m0nk3y_sp8nk3r

    m0nk3y_sp8nk3r Avatar

    Messages:
    2
    Likes Received:
    2
    Trophy Points:
    3
    I think it's hilarious how Bronze has higher bonuses than silver or gold. Still doing things backwards I see. :p


     
    Bom and Numa like this.
  17. Weins201

    Weins201 Avatar

    Messages:
    7,121
    Likes Received:
    10,958
    Trophy Points:
    153
    Very simple reason actually :rolleyes:- Bronze is an Alloy (in this game it is a combination of two metals);) - Gold / Silver are not:oops:

    Therefore Bronze is harder to acquire and make ;)

    So not backwards at all just simple logic:cool: - you can not apply real world value of metals to a game :D
     
  18. Rada Torment

    Rada Torment Community Ambassador (ES)

    Messages:
    1,473
    Likes Received:
    4,645
    Trophy Points:
    125
    Gender:
    Male
    For gathering; True bronze tools
    For refining; artisan/prosp (you save a loooot of gold with refining using indestructible tools)
    For gear crafting; True Bronze or artisans/prosp tools if you need craft a bunch of wolf hats, for example.

    This is what I'm using right now. I also prefer to pay less for artisan and get 2 artisan tools instead of 1 prosperity.
     
    Bom and Kabalyero like this.
  19. Arlin

    Arlin Avatar

    Messages:
    379
    Likes Received:
    603
    Trophy Points:
    43
    I use prosperity for everything. Gathering/Production speed is kind of irrelevant, because the limiting factor in gathering is node respawn and it's trivial in production. Refinement speed is also irrelevant as the time constraint there is how long it takes for me to notice the refining batch has finished and to start a new one (because God knows I'm not going to sit there and stare at it). Harvesting failure is uncommon enough that it doesn't matter, so the only bonuses that actually do anything are meticulous collection(of which the prosperity tools have the highest bonus available) and exceptional item chance(which again, there isn't a better option).
     
    Bom likes this.
  20. cyathome

    cyathome Avatar

    Messages:
    262
    Likes Received:
    678
    Trophy Points:
    28
    Actually, the true bronze tools give 1% more Exceptional Chance than prosperity.
     
Thread Status:
Not open for further replies.