Thoughts on classless system for PVE

Discussion in 'General Discussion' started by Echondas, Oct 28, 2017.

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  1. Vladamir Begemot

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    Since this, and not PvP, is the topic:
    Thoughts on classless system for PVE

    I'll have to say I agree. I hear complaints about how you can be everything, and then I look at the deck system and go Hmmmm.... there's no way I'm going to be able to be a sword polearm mace shield wielding fire death water magic stealth mage archer all at once.

    I think they nailed it, because when I DO want to switch over to using some other deck build, I can. Freedom AND limits at the same time? Bam! Good job Port.
     
  2. Stundorn

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    Then for balance only the Skills in your deck should give you resistance and such.
    All passive boni from "roles" of the multiclass need to be gone, so that just the deck counts and not what else decks you are maybe able to build / use.
    We already have 2 decks available.

    All the benefits from having more skills while using a deck need to be gone.
    Then the deck limits you.
    Actually the decks limitations is incomplete.

    Resistancies, Adv Level, HP, Focus are allinfluenced by the multiclass Design.
    Maybe more.
     
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  3. Jezebel Caerndow

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    Adventure level is only influenced by experience, no skills in the game raise your adventure level, a couple items and a blessing do, but those are not skills. Hp is influenced by str, the healthy skill and adventure level, there are 6 skills that will enhance str. Focus is influenced by int, heightened awareness and adventure level. There is only 2 skills for int.

    As for the resistances, I do agree to level 10 skills in a magic tree does kinda suck, but, if you have no resistances to a magic school, and you fight someone who uses that magic school, you are dead in seconds. That is reason they did away with the opposing attunement debuff. Balance is achieved by anyone can do the same things, if you are weak to fire, you can learn fire to get rid of your weakness.
     
  4. Ristra

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    Roll play all you want. You can even roll play a fish out of water. But expecting that fish to be the best at PvP and the best crafter and the best at gathering and the best at killing dragons.

    Expectations too high in deed.
     
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  5. Jezebel Caerndow

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    Don't know why a roleplayer is so worried about what other people do anyways, and to try and force them not to play the way they want, unless your trying to roleplay hitler.
     
  6. Stundorn

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    Would you say a multiclass Avatar should be an option and not neccessary to build a viable pvp char?
     
  7. Stundorn

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    Proofs my points perfectly.

    Roleplaying someone who dont want to Skill a (all) tree and dont want to use it is messed up.
     
  8. Jezebel Caerndow

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    If you want to roleplay someone who is afraid of fire, and does not want to use it, not even to level it up, then your going to have to accept that you are going to get crushed by fire. But, to sit there and whine that you get crushed by fire, when a solution is there, you just choose not to use it because you want to roleplay, well, is just stupid. Accept your roleplay weakness and limitations and move on, don't cry about inbalanced and want the game changed for YOUR roleplay, when the balance IS there, you just CHOOSE not to use it.

    Its like me saying OH I can't kill people who use death warding gear, but I only want to use death, can you please take death warding gear out of the game because it limits me with my limited build. I want to play a limited build but not be limited.
     
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  9. Jezebel Caerndow

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    "A great Tailor shouldnt be a great carpenter.
    A great Fighter not also a good mage."

    Why? Because you say so?
     
  10. Ristra

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    They can, but should the devs provide for every form of RP?

    The deck system allows for player choices. If a player wishes to limit themselves to one choice the should also be able to do that. Which is where the benefits from outside of the deck need some changes.

    A great sword fighter could also be a great archer. All it takes is some regearing and a deck change. Nothing wrong with that.
    The archer maintaining their sword fighting melee defenses, on the other hand, lots wrong.

    Either way, devs don’t need to worry about RP restrictions a player puts on themselves that are not viable for combat. In the same way that not all deck building choices should be equal.
     
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  11. Jezebel Caerndow

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    From reading this, it does not look like hes going to limit us to what you want us to be, time to accept your weaknesses as a roleplayer. I think a true roleplayer would roleplay their weaknesses, not try and change the game to fix them.
     
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  12. Jezebel Caerndow

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    Never said you have to roleplay weakness, you could roleplay a teacher, you can roleplay a dragon slayer, you can roleplay a player killer, you can pretty much roleplay whatever you want to roleplay. If you choose to roleplay someone who is afraid of fire, then you are CHOOSING to roleplay a weakness to anyone who is going to use fire, just like the example said above. Do you see how you want to roleplay weakness but don't want the weakness? Then you have to accept that you really don't want to roleplay weakness, and maybe you shouldn't. Its all choice, so take responsibility for your choice, and stop blaming the game.
     
  13. Stundorn

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    you really have no clue about RP :D
    if i "fear" fire and choose to be a watermage, should i maybe able to become the nemesis to all fire?
    Fear or respect of fire does not mean i have to be weak about it.

    its a weak mechanic, yo dont want to use it, but you have to skill it, to withstand it in PVP - lame.
     
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  14. Ravicus Domdred

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    @Stundorn , I truly hear what you are saying. It baffles me how others cannot even acknowledge your point. We grew up in a different time and mindset than these other people. Thinking this game needs a class system is not wrong, its just not going to happen. To many lack the ability and compassion for roleplay and deep thinking. They just want to min/max best comp system, best build, best this and that. There is no role they play in the community because they can be every role themselves. They join min/max guilds that do everything for them and they find grinding fun. So I say do not argue with these people, do as I did and just leave. Its not going to get better and you will save yourself the aggravation of beating your head against the wall trying to get people to understand.
     
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  15. Stundorn

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    :D

    i'm fine - i know where to stop and just let them do whatever they want.
    they know all for themself that it destroys mp , if not they wont feel attacked ;)
     
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  16. Stundorn

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    1. because its bad for MP to be multipotent and have no dependencies!!!
    2. also to me these professiones are diametral and make no sense when talking about RP and MP - if we alk about SP offline i have no problem.
    I dislike a Setting where everybody is everything, it's less believable to me and it is less intereseting to roleplay in, because weaknesses in RP are significant too.

    btw my weakness is not being max hurt by fire (or should not be), my weakness is to not to be able to use fire and therefore to not be able to kill a troll for example, because as a mage i also dont use any weapon to do any physical damage and Trolls are only harmed by fire and physical damage.
    Sad that there is not a boss that can only killed by X or Y or Z.
    And sad that some can overcome it all by renouncing RP.

    If one can do it all and be a generalist than it should come at the cost, that every specialist can do better in his school and the generalist can never ever beat him in his school.
    true for crafting professions and combat "roles".
    Do we have such adjusting features ? No!
     
  17. whatyouwantmyname

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    I like to rp from time to time and I feel the multime class system allows much more options to rp. I don't feel stuck with one option and it feels nice to change roles from time to time.
    Edit: pve and rp both are much better with the system we have (imo). Maybe ppl want to rp that they are the best at pvp(but don't have the time to level a toon to the point where its competitive) I'm not sure but I cannot see why the system gets the hate it does.
     
    Last edited: Oct 30, 2017
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  18. whatyouwantmyname

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    1. No its not ffxiv is prime example (can run all 8 classes and all crafting classes on 1 toon

    2.You don't want to rp you want the archetype your running to be viable in all situations (top of the pvp food chain included)
    3. Maybe try a weapon on the trolls (who's know you may like it.
    I'm not gonna get far into the crafting but the amount of time invested in gm crafts is so much worse to get, leave craters alone :)
     
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  19. Jezebel Caerndow

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    If you want to roleplay someone who does not use fire, or weapons, or anything that can kill a troll, then your going to have to accept that, you choose not to use fire, then you choose not to kill trolls. A specialist IS going to do better in their school then a generalist, I would like to see anyone that can use no magic and beat sara in a bladed fight consistently.
     
  20. Joe Zhudarak

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    • Classless Character System: Vast customization options with hundreds of skills and spells in over 20 different skill trees.
    One of the best feature in sota, it´s stated since the kickstarter campain.
     
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