My idea for resolving the OP's dilemma is making the gap in tiers not of quality but of scope. Repairing: One way that can make GM-level smiths...
Killer: 73% Explorer: 67% Achiever: 40% Socializer: 27% Reward Driven: -30 Exploratory: 38 Physical: 16 Social: -45 Competitive: 100 Friend...
When I run the installer, a message pops up, saying, "Could not access network location Portalarium\Shroud of the Avatar ." Did I arrive too...
As far as I can tell, Shroud Of The Avatar's world seems so open that jumping puzzles just wouldn't fit. At least, that's the impression that I'm...
The wolves and bear were being hunted for pelts and not for as quest. The quest out there was "Satyrs are poaching. Deal with them," but RG...
I must admit, I wasn't expecting fish to be so popular of a weapon.
One detail that always struck me in Ultima VII was seeing people's holding in their hands things of mundane utility, such as rolling pins, rakes,...
All that I've heard from Richard Gariot interviews is a disdain towards quests which are simply "kill W amounts of Creature X and harvest Y...
I am Nimrod, the Mighty Hunter! Actually, if space allows, I'll just go with my default name for my characters: Pimpmaster Slice. Yes, the name...
That's a much more organic spin to what I posted. I was picturing just the crusader's finding spatulas inside of wolves and wondering, "What the...
While good and evil are easily debateable, The Virtues, on the other hand, are clearly defined. In fact, a caentral part of the game's concept is...
I don't see the problem with the flag solution. Some people enjoy constant risk, and some people don't. Forcing co-operative people to risk...
In this case, I'm referring to a coterie of NPCs. If there's no practical reason to not have one, the game world looks due to get painfully...
The main flaw in 99% of kill-and-collect quests is that they are insular activities done for their own sake. Basically, they exist only to be...
I've been working on a game system, and with every "bonus, " (armor, magic, skills, and etceteras), just as important as is a reason to have it is...
I have a question about this, pointed directly at the devs; how many notes have you taken from the game Facade? The conversational topics and...
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