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1st person fan suggestion

Discussion in 'Wishlist Requests' started by ngavarta, Feb 1, 2022.

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  1. ngavarta

    ngavarta Avatar

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    I happened to be born as a Doom/ Duke Nukem 3D fan.

    I prefer to play SoTA in 1st person recently, and everything feels a lot more emerging, thanks for the consistent update and care for details from the SoTA team.

    Basically, there are 2 more things to complain about from me, which block the game from archiving not only more user-friendly gameplay but also a more authentic experience.

    If you allow me to express this:
    One pain in the ass is, I think the overly complicated control over what I called the hover hints about object and interaction with it.

    Suggestion#1
    I mean we can highlight the object player focus in a black outline etc (remember the Cell-Shading style being quite popular back then?), NPCs, door, garlic, etc, and a crosshair (optional)?
    Then since it's auto targeted, we know what we are pointing at, and now it can pop out the hints after some delay e.g. 1 sec.
    and interaction (open door, chat, pickup, attack), also can be simplified into one click only (instead of one-click hints and double click for interact). You see, especially double click attack isn't a very pleasant control.
    [​IMG]

    Suggestion#2
    The mini-map could use some love really, why are the player indicator like a GPS indicator, all and all it looks unfinished and unpolished.

    As some references, we can refer to some of them below, from left to right, UO minimap and WoW minimaps.
    [​IMG] [​IMG] [​IMG] [​IMG]

    Cheers.
     
    Last edited: Feb 2, 2022
    FBohler likes this.
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