A SOTA RP Community Adventure Game

Discussion in 'Fire Lotus Tavern' started by Umbrae, Feb 16, 2014.

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  1. Umbrae

    Umbrae Avatar

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    [​IMG]
    Inventory:
    • Tinderbox
    • Torch
    • Note
    • Scroll with red ribbon
    • Scroll with blue ribbon
    • 2 potions (Clear)
    • 2 potions (Murky)
    • Golf club
    • Bag of reagents
    • Leather gloves
    • Bag of dice
    • Metal pot
    • Key chain
    • Keys
    • Rubber duck
    • An ax
    • A pole-arm
     
  2. enderandrew

    enderandrew Legend of the Hearth

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    Now the ax in the other hole!

    Duncan McCleod needs neither weapon. He prefers swords as Scottish Highlander.
     
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  3. Umbrae

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    The ax enters the holes with a click and the room rumbles immediately. The floor beneath Duncan breaks away as he falls into the room below. There is a splash as he lands in a small pool in the underground cavern. Pulling himself out of the water he picks up the torch which conveniently landed on a dry bank.

    [​IMG]

    In surveying the room there is only a single passageway exiting, and he trudges through the cavern muck to continue on.

    [​IMG]
    Inventory:
    • Tinderbox
    • Torch
    • Note
    • Scroll with red ribbon
    • Scroll with blue ribbon
    • 2 potions (Clear)
    • 2 potions (Murky)
    • Golf club
    • Bag of reagents
    • Leather gloves
    • Bag of dice
    • Metal pot
    • Key chain
    • Keys
    • Rubber duck
    • An ax
    • A pole-arm
     
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  4. Umbrae

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    The passageway spills out into another water filled cavern. Water rushes from a large hole near the cavern ceiling and scatters over a large calcium buildup. The river current runs out through a small submerged tunnel near the back of the cave.


     
  5. enderandrew

    enderandrew Legend of the Hearth

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    Reports of Duncan's death were greatly exaggerated.

    Of course Duncan doesn't drop his torch in the water. This is a man with sea legs!

    Does the water appear to be moving? If so, is it in the direction of the opening in the room?
     
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  6. Umbrae

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    Question:
    The water has a steady current which runs from the waterfall to the back of the room where the cavern tightens and Duncan is no longer able to fit through.
     
  7. enderandrew

    enderandrew Legend of the Hearth

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    It would seem your second post answered some of those questions.

    Swimming through an submerged passage means getting the torch wet and likely losing light for the remainder of the adventure. It also runs the risk of drowing if there isn't an opening to that tunnel in time.

    Duncan will examine the opening where the water is coming in from. Does there appear to be enough room to proceed in that direction?

    And does this appear to be fresh water or sea water?
     
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  8. Umbrae

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    The exit in the ceiling is large enough to fit through, but the current of the waterfall and the slickness of the calcium deposit would make this a tricky climb. Duncan notices the water is slightly salty.
     
  9. enderandrew

    enderandrew Legend of the Hearth

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    Damnit, salty water!

    If it was fresh, Duncan would have retired in this room, drinking from his supply of fresh water and fishing to meet his basic needs. He would have rolled dice to pass the time and married the rubber duck as his new life long soul-mate. But alas, it is not to be. The rubber duck will never know true companionship as his love remains unrequited.

    But Duncan does allow the duck to float a while as he thinks.

    Hrm. The blue scroll made water which got rid of fire.

    The red scroll might make a big flame that gets rid of water. But last time the spell was too powerful and he is no mage. Having an uncontrollable fireball is a dangerous proposition...
     
  10. Umbrae

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    Duncan looks at the rubber duck and then suddenly feels very uncomfortable. He tosses the duck to the other end of the room which it then passes through the narrow channel and disappears from sight.

    [​IMG]
    Inventory:
    • Tinderbox
    • Torch
    • Note
    • Scroll with red ribbon
    • Scroll with blue ribbon
    • 2 potions (Clear)
    • 2 potions (Murky)
    • Golf club
    • Bag of reagents
    • Leather gloves
    • Bag of dice
    • Metal pot
    • Key chain
    • Keys
    • Rubber duck
    • An ax
    • A pole-arm
     
  11. enderandrew

    enderandrew Legend of the Hearth

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    Alas, poor Duck...

    Wait, I already went there.

    But I just killed another piece of inventory. The other players can thank me later.
     
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  12. enderandrew

    enderandrew Legend of the Hearth

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    Serious question, is the reagent bag water proof?
     
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  13. Umbrae

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    Duncan checks the reagent bag. It is not waterproof but still has kept the reagents from getting too waterlogged.
     
  14. enderandrew

    enderandrew Legend of the Hearth

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    Duncan will carefully examine the opening and venture a bit. If the climb gets too dangerous (though he is a man with sea legs), or it looks to be impossible to keep the torch lit with the falling water, he will venture back.

    Edit: The gamer in me thinks this is the flip side of an earlier puzzle and I'm supposed to use the red scroll. The RPer in me thinks a fisherman shouldn't instantly turn to magic use.
     
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  15. Umbrae

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    Duncan makes his way up the waterfall. His years as a fisherman makes the difficult task fairly trivial as he enters the hole above. Crawling through the cramped passageway he eventually sees moonlight expelling from an exit.

    [​IMG]
     
  16. Umbrae

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    As he steps out of the cave and into the cool air, the brilliance of the night sky lays out before him. A broken moon erupts upward from the horizon making him wonder what had happened since his last visit, or whether this was the same land altogether.

    [​IMG]
     
  17. enderandrew

    enderandrew Legend of the Hearth

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    Does he hear anything near the exit?
     
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  18. enderandrew

    enderandrew Legend of the Hearth

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    Exploding moons are generally a bad thing.

    Duncan misses his duck.

    He quickly surveys the area, looking for shelter for fear of falling pieces of the exploding moon.
     
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  19. Umbrae

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    This concludes the SOTA RP Community Adventure! Thank you for playing and hope you enjoyed what will hopefully be part one of Duncan's thrilling adventures in New Britannia! What will lay before him as Portalarium continues to unveils future features, skills and story for Shroud of the Avatar?


    [​IMG]

    Feel free to visit the Shroud of the Avatar Role Players Community site, and we look forward to RPing with you in New Britannia for Alpha Release 3!
     
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  20. Umbrae

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    Against his better judgement, Duncan returns to the cave and finds the rubber duck which floated through the channel. Looking at it oddly for a moment he stuffs it in his pack.

    [​IMG]
    Inventory:
    • Tinderbox
    • Torch
    • Note
    • Scroll with red ribbon
    • Scroll with blue ribbon
    • 2 potions (Clear)
    • 2 potions (Murky)
    • Golf club
    • Bag of reagents
    • Leather gloves
    • Bag of dice
    • Metal pot
    • Key chain
    • Keys
    • Rubber duck
    • An ax
    • A pole-arm
     
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