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All doors bugged? Collision gone, walk right through can't open

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Vladamir Begemot, Aug 1, 2019.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    08/01/2019 19:55
    Title: All doors bugged? Collision gone, walk right through can't open
    Reproduction Rate: Solace Outskirts Ghost House, Alchemist house, and see other persons bug report in other area
    Blocker? It will make new players think the house isn't one that can be entered, so yes.
    Details: Collision is gone in those houses. You can't click them so they appear non functional, but you can ghost right through them.
    Steps to Reproduce: Walk through the mentioned doors.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Phenom(tm) II X4 965 Processor (4) System RAM: 32741
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1024.Date.08.01.19
    Area: Novia_R1_Forest04_01
    Area Display Name: Solace Bridge Outskirts
    Loc: (-127.3, 14.0, -201.7)
    Debug: Tm92aWFfUjFfRm9yZXN0MDRfMDF8fCgtMTI3LjM0LCAxNC4wMzEsIC0yMDEuNjkzKXwoMCwgLTAuODg0LCAwLCAwLjQ2OCl8MjM2LjA0MnwyOS4zNzYxNXwzLjc1ODI5NA==
     
  2. Vladamir Begemot

    Vladamir Begemot Avatar

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    Actually looks like they exist but the collision moves without the visuals.
     
  3. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Added this and similar door reports to issue #65465
     
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  4. Echondas

    Echondas Bug Hunter Bug Moderator

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    Hey @Vladamir Begemot are you using /batchit ? That’s a bug with that command - FYI
     
  5. Vladamir Begemot

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    I did there, thanks for the info.
     
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  6. Echondas

    Echondas Bug Hunter Bug Moderator

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    No worries :) It also bugs some nameplates so they don’t spin and you can see them from behind in reverse and moving deco will actually move it but not appear to move for your client
     
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