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Anti melee tank build

Discussion in 'Release 8 Feedback' started by Exodus2, Jul 26, 2014.

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  1. Exodus2

    Exodus2 Avatar

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    This build is currently unbeatable by any melee build except itself, which usually results in a draw

    Gear. Sword and board with full plate.

    You want 4 skills locked and rest random.

    Locked skills are

    Rend from blades tree
    Defensive stance from shield tree
    Knights grace from heavy tree
    Root from Earth tree

    Rest of deck should be all the heavy buffs and root cards. Perhaps a heal.

    The glory of this setup comes in the locked cooldown being so low.

    Rend deals damage over time and lasts for at least 10 secs. Skill is on zero cooldown.

    Defensive stance adds more damage reduction than the full su it of plate and lasts for only 1 sec less than the cd. 90% uptime.

    Root is around 10 sec cooldown but lasts for at least 5 to 6 secs. 60% uptime and zero chance to fizzle.

    Knights grace install removes stun and knockdown and has no cooldown.

    The heavy armor buffs when they do roll into your random deck slots last around 30 secs. Enough to refresh them even with all the slugs.

    You essential become a tank with double plate armor protection that roots everything and can dot the enemy for 5 dmg per second on full plate. Just that dot alone can kill in two applications. Casters have a chance but not if they get rooted and dotted up. Rend hits for too much to live.

    THANKS TO ESPADA FOR DISCOVERING THIS COUNTER CLASS TO MY LICH AXE 2HANDER
     
    Akro and Espada like this.
  2. Espada

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    You are welcome.

    See you in game!
     
  3. Exodus2

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    You.. me.. 2v2 arena champions season 1. If there are arenas, or seasons, or champions.
     
  4. Espada

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    Looking forward to some tournaments out there and pvp in the open once the game is live. Definitely, lets team up!
     
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