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Anyone else notice the overland scene difficulty markers? Or is it just me?

Discussion in 'Release 33 Feedback Forum' started by Fister Magee, Sep 6, 2016.

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  1. Cinder Sear

    Cinder Sear Avatar

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    I was traveling around the Ardoris area of the world, and something caught my eye as I was walking the overland map... the scenes have little stakes with skulls in the ground (same as the ones in-scene to show difficulty), near where the scene entry point is placed! Very nice!

    I am unsure if these are everywhere yet, and am unsure if I am 'late to the party' by noticing this just now!

    I love them!
     
  2. Bluefire

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    Haven't seen one yet, but then I play in the world partition where Rift's End is - I'll have to keep an avid eye out as this is good to hear.
     
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  3. Cinder Sear

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    Yes, I was also around Spite area later, and had not noticed them... but wasn't exactly looking for them either.. but I suspect they aren't everywhere yet. More incoming I'm sure! (if not already everywhere). They are very small, for those concerned about the size.. they look great! Sorry, I am at work, and have no screenshot atm. Go take a look everyone!
     
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  4. Kabalyero Kidd

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    yes... you'll find them in the south part of novia... it's really helpful when deciding to enter an area or not... hope they put the marker everywhere.... ヽ(^。^)丿
     
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  5. Cinder Sear

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    +1 :D
     
  6. By Tor

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    Yes! Just started noticing them yesterday. Great addition!
     
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  7. LoneStranger

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    Since scene loading is a pain in the rear, checking out unfamiliar scenes can be cumbersome. Having the difficulty listed would quickly let me look for the level I'm interested in without having to sit at a loading screen more often than I want to.
     
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  8. Retro

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    Finally, been asking for this for a while...
     
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  9. NuDreams

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    They can be hard to see in the wooded areas. If the skull count was listed by the "enter" button they could be seen easily before entering.
     
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  10. By Tor

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    Yes, agree. I usually have to zoom the camera all the way out and start panning around to try and locate the marker.
     
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