Armor Set bonuses should be equal for armor type?

Discussion in 'Skills and Combat' started by Leinad Laurelwreath, Apr 20, 2017.

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  1. Leinad Laurelwreath

    Leinad Laurelwreath Avatar

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    AFAIK all armor set bonuses are Damage Resistance 10%

    Shouldn't this be different for each kind of armor? Maybe...
    • Damage Resistance for Heavy
    • Combat Dodge for Light
    • Focus for Cloth
    Moreover, could this also depend on the materials for the armor? i.e. Full Supple Leather could give a Weapon Damage bonus

    What do you think? Is this gonna have a balance pass @Chris ?

    (I use a mixed armor currently but i'd like to go full leather if the bonus was different)
     
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