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[As Designed] When casting bard song, avatar does not play equipped instrument

Discussion in 'Player Characters, Animations, & Emotes' started by palingard, Mar 24, 2020.

  1. palingard

    palingard Avatar

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    03/24/2020 20:46
    Title: Equipped Instrument does not play when casting bard song
    Reproduction Rate: 100% for my character (Erik Palin)
    Blocker? No
    Details: After learning bard songs, casting bard song in combat mode does not show instrument playing
    Steps to Reproduce: Equip instrument, cast bard song
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (12) System RAM: 32658
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 7998
    SotA.QA.Win.64.972.Date.03.17.20
    Area: POT_forest_metropolis_01b_template/Crafters Town
    Area Display Name: Crafters Town
    Loc: (136.7, 38.0, 143.9)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxYl90ZW1wbGF0ZXxDcmFmdGVycyBUb3dufCgxMzYuNzE1LCAzNy45OTcsIDE0My44NjMpfCgwLCAwLjk3MSwgMCwgLTAuMjM5KXw1MjkuMjQyOHw5Ljc1NDA0MXwxLjI1

    I tried this with a normal lute and also purchased a Fleet Flute to test, effect was the same. Combat mode shows me with fists raised. Instrument animation does not play.
     
  2. Mod Nightshade

    Mod Nightshade Moderator

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    I think this is intended - as it is a "Song", so you are singing rather than playing an instrument. If you are in combat holding a weapon, holding an instrument would be difficult to do at the same time. But - that's what I think - I'll forward it up just in case they had a different intent.
     
  3. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

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    As Designed. This is a casted spell, rather than a song played on an instrument. The character holding an instrument would cause a delay in response to combat actions, so the animation does not include an instrument requirement.