1. Avatars, the latest QA release is upon us! Please use this forum for bug reporting of this QA release ONLY. Do follow the format below, because it will help us out greatly in responding. If you do not, it's possible your bug report will be misinterpreted, or worse, lost!

    Read BEFORE submitting your first bug: Reporting Bugs… QA 101 Document
    • Search for your bug before posting in order to avoid duplicate reports.
    • Only reply to an existing thread if you have additional information for the reported bug. ALL extraneous commentary will be deleted to avoid cluttering the reports.
    • Keep your bug report short and factual.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    Bug Report Template
    1. Title:
    2. Reproduction Rate:
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs:
    To get started, use /bug in-game (/devbug if on QA) to auto-create this template. It will even auto-fill some of the required information and open the browser for you. Then take the information that was just saved to your system's clipboard and paste it into a new QA forum post. Thank you bug hunters!
    Dismiss Notice
  2. We have a QA initiative where we work with the community more closely than ever to get your bug reports into the hands of the developers. Please use this forum for LIVE Server bug reporting. Do follow the format below, because it will help us out greatly in responding. If you do not, it's possible your bug report will be misinterpreted, or worse, lost!

    Read BEFORE submitting your first bug: Reporting Bugs… QA 101 Document
    • Search for your bug before posting in order to avoid duplicate reports.
    • Only reply to an existing thread if you have additional information for the reported bug. ALL extraneous commentary will be deleted to avoid cluttering the reports.
    • Keep your bug report short and factual.
    • There is no need to submit crash logs. Crash data we require is automatically logged.
    Bug Report Template
    1. Title:
    2. Reproduction Rate:
    3. Blocker?
    4. Details:
    5. Steps to Reproduce:
    6. User Specs:
    To get started, use /bug in-game (/devbug if on QA) to auto-create this template. It will even auto-fill some of the required information and open the browser for you. Then take the information that was just saved to your system's clipboard and paste it into a new QA forum post. Thank you bug hunters!
Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Audio reverts to 100% when output device changes

Discussion in 'Sound, Music, Audio, & Instruments' started by Griffler, Jun 24, 2018.

  1. Griffler

    Griffler Avatar

    Messages:
    54
    Likes Received:
    100
    Trophy Points:
    8
    6/24/2018 8:16 PM
    Title: Audio reverts to 100% when output device changes
    Reproduction Rate: 100%
    Blocker? No
    Details: When switching from headphones to speaker output the game's audio goes to 100% even with all the audio sliders at 0. Moving a slider a scooch will reset it back to your selected values. Doubled checked all drivers were proper and up to date.
    Steps to Reproduce: Be listening to a audio device, say headphones, does not matter if you'd already been listening through on board audio previously or not. Either swap devices via Winblows "Sound" manager or unplug headphones, not sure if it matters mine are USB or not, dont have an analog set to test it out with. After switching audio devices Shroud's audio blares, moving a sound settings bar in game will reset it to previous settings.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    Onboard Audio: ROG SupremeFX Realtek ALC1220 HD S1220 CODEC
    USB Headset: steelseries arctis 7
    CPU: AMD Ryzen 7 1700x Eight-Core Processor (16) System RAM: 32694
    GPU: Radeon RX 580 Series GPU RAM: 8137
    SotA.QA.Win.64.710.Date.06.22.18
    Debug: Tm92aWFfUjRfRm9yZXN0MDFfMDN8fCgxMjEuODcxLCA4LjUzOSwgNTguMjQpfCgwLCAwLjg1LCAwLCAtMC41MjYpfDI0MS41MDM0fDEzLjc1NjA1fDcuNDg5OTk5
     
    Last edited: Jun 24, 2018
  2. Undone

    Undone Trap Master Moderator SOTA Developer

    Messages:
    298
    Likes Received:
    744
    Trophy Points:
    28
    This is likely a bug/feature with the engine. I've looked into this a few times and have yet to stumble upon a solution unfortunately.
     
    Jaesun likes this.