I think this is incorrect, but I don't fully understand armor stats so it might not be. Viola just made a Front Claps Cloak that got 24.2% Damage Resistance on it's Masterwork, which raised it's stat from 1 to 1.1. If I am understanding right, it should raise it to 1.2. Also, backpacks, and quivers shouldn't have Damage Resistance available as a Masterwork at all, since 23% of zero base is zero, thus it is a totally worthless stat that actually costs masterworks. Wings and Cloaks say 1% Damage resistance (0 Max). If the max is zero that seems worthless as well. If this is working incorrectly as it appears to be why not replace it with an initial amount of the cool masterworks for those items instead, Safe Fall, encumbrance, etc.