Basement and Dungeon Change Menu QoL (and house)

Discussion in 'Feedback' started by Tahru, Feb 18, 2023.

  1. Tahru

    Tahru Avatar

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    I have always found the menus you get when clicking to enter a basement or dungeon to feel dangerous. I mean why is the first option on the menu to destroy it and all the effort you put into it? There may be warning displayed if you click it (unverified), but that feels more like a patch than a legit fix as the player wont know that until they try it risking the worst.

    Have we considered hiding the "change xyz" in a separate dialog instead of teasing it every time?

    Anyway, 99.99% of the time, the player is trying to enter the basement or dungeon. How about we skip the menu altogether? Or at least when not in decoration mode, skip it? Less clicks for the player is a win.

    The same can be said for the change house option on the lot stone or sign, but al least players are not clicking on those regularly in normal play.

    Anyway, I just felt like this would improve the regular gameplay experience. Either way, thanks for reading. :)