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Battle of Solace Bridge - incorrect footsteps SFXs on charred wood floor while walk/run

Discussion in 'Sound, Music, Audio, & Instruments' started by Morgana Pendragon, Dec 12, 2018.

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  1. Morgana Pendragon

    Morgana Pendragon Avatar

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    12/12/2018 15:42
    Title: Battle of Solace Bridge - incorrect footsteps SFXs on the charred wood floor while walking/running
    Reproduction Rate: 100%
    Blocker? no
    Details:
    Incorrect footsteps SFXs on the charred wood floor while walking/running in the Battle of Solace Bridge.
    You are hearing the default dirt footsteps SFXs. You should be hearing the wooden floor
    footsteps SFXs instead.

    Steps to Reproduce:
    1) walk/run on the charred wood floor

    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12239
    GPU: NVIDIA GeForce GT 730 GPU RAM: 4024
    SotA.QA.Win.64.782.Date.12.10.18
    Area: SolaceBridge_Starter/WithTutorial
    Area Display Name: Battle of Solace Bridge
    Loc: (-19.1, 78.0, -0.3)
    Debug: U29sYWNlQnJpZGdlX1N0YXJ0ZXJ8V2l0aFR1dG9yaWFsfCgtMTkuMDU1LCA3Ny45NTUsIC0wLjM0Mil8KDAsIC0xLCAwLCAwLjAwOCl8MTcxLjI2NzZ8MTMuMDk0NDF8My4zNDU1Mzc=

    Screenshot:
    [​IMG]
    Incorrect footsteps SFXs on the charred wood floor while walking/running
     
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