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Blood River Forest - incorrect footsteps SFXs on mossy rocks

Discussion in 'Sound, Music, Audio, & Instruments' started by Mischievous Dragon, Mar 23, 2018.

  1. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    3/23/2018 2:51 PM
    Title: Blood River Forest - incorrect footsteps SFXs on mossy rocks
    Reproduction Rate: 100%
    Blocker? no
    Details:
    incorrect footsteps SFXs on mossy rocks while walking/running in Blood River Forest

    Steps to Reproduce:
    1) Walk/run on a mossy rock
    Result:
    you hear the default dirt footsteps SFXs

    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12239
    GPU: Radeon(TM) RX 460 Graphics GPU RAM: 4038
    SotA.EarlyAccess.QA.Win.64.657.Date.03.22.18
    Area: Novia_R7_Forest01_02
    Area Display Name: Blood River Forest
    Loc: (141.6, 38.6, 391.1)
    Debug: Tm92aWFfUjdfRm9yZXN0MDFfMDJ8fCgxNDEuNTkxLCAzOC42MDcsIDM5MS4xMTMpfCgwLCAwLjU1OCwgMCwgMC44Myl8LTY1My4zMjl8MjEuMTIzMzR8MTMuNTk0NDQ=

    Screenshot:
    [​IMG]