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Bludgeon really needs love in pvp

Discussion in 'Release 63 QA Feedback' started by Antrax Artek, Feb 27, 2019.

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  1. Antrax Artek

    Antrax Artek Avatar

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    At the moment the situation of bludgeon damage is a little bit better than it used to be but the core issue are still here.

    Ok we don't have the dps of other schools cause bludgeon has no dots, we can't strongly influence opponent's heals since there is no healing modifier, it has low range, can't root the target on place or pull them to close the gap against mages runners, stuns and knockdown still have lot of problems at hitting the target and applyng the effects.

    Considering all these things that make bludgeon almost unplayable in any competitive pvp environment, why not improve the situation slightly by adding something unique to the tree like an aoe and single target slow effect?

    I believe that if this were implemented it would be far from unbalancing things given the current precarious situation and perhaps it would give a real sense to use this tree forgotten by everyone.

    The number of users who use bludgeon is very low if not almost zero, there is really a need of measures.

    I hope @Chris can consider the thing to solve a desperate situation.
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