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[By Design] Building of POT on map missing

Discussion in 'Release 36 Dev+ Bug Forum' started by Cassandra Corax, Nov 10, 2016.

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  1. Cassandra Corax

    Cassandra Corax Avatar

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    11/10/2016 8:39 AM
    Title:
    Reproduction Rate:
    Blocker?
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    OS: Windows 8.1 (6.3.0) 64bit
    CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8) System RAM: 16341
    GPU: NVIDIA GeForce GTX 770 GPU RAM: 1985
    SotA.EarlyAccess.Win.64.413.Date.11.08.16
    Area: Novia
    Area Display Name: Novia
    Loc: (87.8, 12.7, 44.2)
    [​IMG]

    Also at location
    11/10/2016 9:00 AM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 8.1 (6.3.0) 64bit
    CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8) System RAM: 16341
    GPU: NVIDIA GeForce GTX 770 GPU RAM: 1985
    SotA.EarlyAccess.Win.64.413.Date.11.08.16
    Area: Novia
    Area Display Name: Novia
    Loc: (100.0, 12.6, 88.6)
    POT called Liberty
     
    Last edited: Nov 10, 2016
  2. Spoon

    Spoon Avatar

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    This seems to be by design.
    They are adding different overland icons to represent the number of inhabitants in the scene. If the scene has lowest % then that is how the icon currently looks like.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    As mentioned, this is currently by design. Dynamic overworld POT visuals that are based on the activity and population within a POT. The more built up a town is internally, the more it will be reflected from the overworld visual.
     
    Cassandra Corax likes this.
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