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[By design] Skellies don't want to die

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Luka Melehan, Sep 30, 2017.

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  1. Luka Melehan

    Luka Melehan Avatar

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    9/30/2017 10:35 AM
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (4) System RAM: 16375
    GPU: NVIDIA GeForce GTX 660 GPU RAM: 2016
    SotA.EarlyAccess.LIVE.Win.64.665.Date.09.29.17
    Area: Dungeon1_Entrance
    Area Display Name: Ravensmoor
    Loc: (106.0, 39.5, -41.2)
    Debug: RHVuZ2VvbjFfRW50cmFuY2V8fCgxMDYuMDA0LCAzOS41MjgsIC00MS4yMzkpfCgwLCAwLjQyNSwgMCwgMC45MDUpfDE0Ny4wMzl8MTIuNjgxMzZ8Mi45MjYwODk=

    I am in Ravensmoor killing skellies and wolves. Three times over the past hour I had a skellie that get back up and die over and over until I looted it. Once there was a wolf that once it saw me and started towards me, drug his butt on the ground. I will see if it keeps happening.
     
  2. jiirc

    jiirc Avatar

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    Were there mages nearby when you saw this happen. If so, those mages were likely resurrecting their fallen comrades.
     
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  3. Lexie

    Lexie Bear Queen Emeritus

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    @Luka Melehan
    Yes, this is intended. Mobs will rez each other. This can be a good and a bad thing!
    Be sure to loot the skeletons after you kill them so you not only get the XP, but this way they won't rez. Because they can rez you won't get the XP for those type of mobs until you loot - or until you kill them again :)
     
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