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Client crashes when exiting game

Discussion in 'Release 27 Bug Forum' started by Scraps MacMutt, Feb 27, 2016.

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  1. Scraps MacMutt

    Scraps MacMutt Avatar

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    1. Title: Client crashes when exiting game
    2. Reproduction Rate: 100%
    3. Blocker? No
    4. Details: The game client crashes (stops responding) whenever I exit the game. I see the following error from Windows: An unhandled win32 exception occurred in Shroud of the Avatar.exe[6876]. Visual Studio provides the following debug info: Unhandled exception at 0x00000000051519A8 in Shroud of the Avatar.exe: 0xC0000005: Access violation writing location 0xFFFFFFFFFFFFFFD8. I never had this problem on my PC in Release 26 and earlier versions.
    5. Steps to Reproduce: Play game for a couple hours then exit using the Quit button.
    6. User Specs: Windows 10 Pro (64-bit), i7-5820K CPU @ 3.30GHz, 32 GB RAM, 2 x GTX TITAN X in SLI, Client version SotA.EarlyAccess.Win.64.385.Date.02.26.15 (Steam version).
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Is this issue still occurring for you as of the most recent patch? Thank you for reporting.
     
  3. Scraps MacMutt

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    No, the client hasn't crashed during exit lately. I'll provide another update if that changes. Thanks!
     
  4. Roycestein Kaelstrom

    Roycestein Kaelstrom Avatar

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    This issue still occurs to me.. I start to suspect that it's related to the crash from recall/teleport and that using recall/teleport itself isn't an issue, but rather has to do with screen changing from the dungeon/cave instances.
     
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  5. Scraps MacMutt

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    Yep, the client crashed on me again tonight while zoning back to my town. :(
     
  6. Daggoth2

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    I still randomly crash as well, Windows 10 Pro here. I crash when exiting scenes mostly, sometimes I crash just standing still, and I even crash when exiting game, ie., click quit and before I get to desktop, game throws up a crash error.
     
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