Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Controls and Targeting: ToggleTargetLook feature needed

Discussion in 'Release 10 Feedback' started by Lord Gorynych, Sep 28, 2014.

Thread Status:
Not open for further replies.
  1. Lord Gorynych

    Lord Gorynych Avatar

    Messages:
    233
    Likes Received:
    384
    Trophy Points:
    18
    Gender:
    Male
    Location:
    Xenos
    I've spent a few hours playing R10 and found that sometimes it's hard to focus on deck, target and movements at once.

    To move and attack I have to always press RMB while clicking WASD and pressing glyph/combo hotkeys. It's really inconvenient unless you use Voiceattack or additional devices like footpedals.

    To make controls more comfortable, I'd suggest to add a function ToggleTargetLook that is similar to ToggleCameraLook, but toggles focus on target.

    When it's toggled, Avatar should always face target no matter which direction it moves.

    Alternatively, we can simply modify ToggleCameraLook so when it's toggled, it makes Avatar always facing front and we can easily keep him focusing on a target while running around it.
     
    Akro likes this.
  2. Akrondar

    Akrondar Avatar

    Messages:
    467
    Likes Received:
    809
    Trophy Points:
    43
    I like the actual "dance" fighting trying to get a better position to hit/dodge a blow, a soft lock option would allow to pay more attention to other aspects of fighting (glyphs/health/focus/minions/Allied PCS/enemy PCS/ETC)
     
  3. Lord Gorynych

    Lord Gorynych Avatar

    Messages:
    233
    Likes Received:
    384
    Trophy Points:
    18
    Gender:
    Male
    Location:
    Xenos
    I noticed that sometimes my Avatar automatically faces selected target when shooting or casting, but more often it shows his back to a enemy which makes him unable to shoot/cast.
    Adding target focus lock button would really help.

    When you are ready to dance and fight you press this button and attack, or, turn it off when you are weak and need to retreat.
     
Thread Status:
Not open for further replies.