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Conversations and typos

Discussion in 'Release 2 Feedback' started by aevans, Jan 23, 2014.

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  1. aevans

    aevans Avatar

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    Are there any plans to try and handle typos while talking to someone?

    e.g. talking to the guard and asking "Who is Lord Emnar" instead of "Who is Lord Enmar" are two different things. One may match a keyword and/or trigger conversation, the other may get you a "Hmm." response.
     
  2. Floors

    Floors Avatar

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    I dunno, to me, the conversation system seems to have regressed since R1.

    The biggest problems are :

    Multiple NPCs talking at the same time
    trying to talk to someone you are close to and someone else different talks to you
    generally, it's starting to devolve into just typing the bold words instead of a "real conversation" of some sort..
     
    Valice_Belgraham and Alexander like this.
  3. vonmars

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    I love the old school chat-dialog system. I think they could improve upon it by implementing the ability to click on the highlighted words to continue the conversation. The keyword trigger conversation might be handy too, for instances if you typed "Emnar", the NPC might recognize it as a close response to one of his keywords and respond with something like "I'm sorry, did you say Lord Enmar?".
     
  4. d20

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    There is a typo in Handac’s conversation as you approach him. “Recipes require an exact combinations of tools and materials to craft.”
    Should be:
    “Recipes require exact combinations of tools and materials to craft.”
    Or
    “Recipes require an exact combination of tools and materials to craft.”
     
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