COTA and Banish Undead

Discussion in 'General Discussion' started by DalTXColtsFan, Nov 20, 2020.

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  1. DalTXColtsFan

    DalTXColtsFan Avatar

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    Don't know if any of the COTA developers ever browse this forum, but I'm having an interesting issue.

    SOTA and COTA don't seem to agree on the level for Banish Undead. I haven't seen it for any other spell or skill so far, but when I open a saved game in COTA is says my Banish Undead skill is level 182, but when I open the same saved game in the game it says it's 47. Every other skill I've noticed so far appears to be properly reflected in the game.
     
  2. Barugon

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    The skill multiplier might be incorrect. I'll check it.
     
  3. Barugon

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    I just checked and the skill multiplier is correct. While just running SotA will start you right where you left off, it doesn't automatically export or import the save-game file. Make sure you actually click Load from the menu screen.
     
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  4. Girlsname

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    I’ve had a similar issue, where the edit didn’t reflect one my saves, and the work around for me, was to save it as a new save, and edit from there.
     
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  5. Barugon

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    @DalTXColtsFan
    If you could send me the save-game file, I could take a look and maybe figure out what's going on.
     
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  6. DalTXColtsFan

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    Thanks - I'll get that to you ASAP, and I'll also try Girlsname's workaround.
     
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  7. DalTXColtsFan

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    Here are some screenshots:
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  8. Barugon

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    @DalTXColtsFan
    The Banish Undead skill ID was incorrect and I fixed it around 21 days ago. Can you try getting the latest version?
     
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  9. DalTXColtsFan

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    I now have version 3.2.3.0 - that right? I'll test it ASAP.
     
  10. Barugon

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  11. DalTXColtsFan

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    Interestingly, in 3.2.3.0 the issue does appear to be resolved.
     
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