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Craftable Player Dungeon Example (50 Points) - incorrect footsteps SFXs on the floors

Discussion in 'Sound, Music, Audio, & Instruments' started by Morgana Pendragon, Sep 6, 2018.

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  1. Morgana Pendragon

    Morgana Pendragon Avatar

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    09/07/2018 05:27 AM
    Title: Craftable Player Dungeon Example (50 Points) - incorrect footsteps SFXs on the floors
    Reproduction Rate: 100%
    Blocker? no
    Details:
    incorrect footsteps SFXs when you are walking/running on the stone floors in the Craftable Player Dungeon Example (50 Points):
    you should be hearing walking/running on stone footsteps SFXs instead of the default dirt ones.

    Areas affected:
    • All rooms and corridors with stone floors

    1) incorrect footsteps SFXs on the Stone floor:
    Area: PlayerDungeon_Example_50_point_CRAFTABLE
    Area Display Name: Craftable Player Dungeon Example (50 Points)
    Loc: (0.0, 0.0, -34.5)
    Debug: UGxheWVyRHVuZ2Vvbl9FeGFtcGxlXzUwX3BvaW50X0NSQUZUQUJMRXx8KDAuMDQ0LCAwLjAwOCwgLTM0LjQ5MSl8KDAsIDAuOTk3LCAwLCAtMC4wNzcpfDE4MS40Mzc4fDIxLjM2NzA1fDQuODQ5OTk4

    Steps to Reproduce:
    1) walk/run on the stone floors

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12242
    GPU: NVIDIA GeForce GT 730 GPU RAM: 4063
    SotA.Win.64.828.Date.09.06.18
    Area: PlayerDungeon_Example_50_point_CRAFTABLE
    Area Display Name: Craftable Player Dungeon Example (50 Points)

    Screenshot:
    [​IMG]
    Incorrect footsteps SFXs on the stone floor.
     
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