*Very old thread, created in March* *Newer ideas a little further down in the discussion* I haven't seen anything being crafted yet, so I can't comment on that system, though I imagine it to be the standard: - X amount of wood - X amount of iron - X amount of skill - Click craft - Done BUT I know that RG had stated about recipe style, chopping up vegetables to make a salad mini games that he enjoys playing as do a lot of people. What if there was a mini game app that was created for Android/iOS that you could play to REFINE materials so that they are more durable/magically imbued/stronger/etc. Each crafting skill would eventually get its own mini game made, but start out with a blacksmithing/cooking/alchemy one first. You play the mini game and REFINE X amount of resource which can be mailed to yourself or another character with a CoD price if you're selling it. Players can use normal AND refined to craft items BUT if you use ALL refined resources, your item has a chance to increase in some sort of attributes by X amount or something of that nature. Maybe add glowing effects to a shield/weapon through the enchanting mini game or make some ale through the alchemy mini game that causes your game window to be fuzzy/inebriated. I totally understand this would take a whole new development cycle, $$, time and all that, but I'm tossing this idea out there as something that'd be extremely fun and compelling to play that also integrates with the SotA world. What are some of your thoughts on this?