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Crag Foothills: Looks as if you can get there but can't

Discussion in 'Release 27 Bug Forum' started by Rinaldi, Mar 27, 2016.

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  1. Rinaldi

    Rinaldi Bug Hunter

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    3/22/2016 4:41 PM
    Title: Looks Like I should be able to get there!
    Reproduction Rate: 100%
    Blocker? No
    Details: The area shown below looks as if you can walk there (nothing visible is in your way), but you cannot. There is an invisible "wall" that is blocking the Avatar's progress and keeping him "on the map". But it looks like he should be able to pass. [Not Really a bug, but it is somewhat immersion breaking when it looks like you should be able to get to an area, but some invisible force prevents it. In other words, I should not be blocked by invisible walls, but rather by physical objects that are large enough or high enough to appear truly impassable. Solution: put another rock here that is too big for the Avatar to climb over and to high to see over. This makes the world more "realistic", and makes the physics more internally consistent.]
    Steps to Reproduce: just go to the area.
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8) System RAM: 12279
    GPU: ATI Radeon HD 5800 Series GPU RAM: 1006
    SotA.EarlyAccess.Win.64.393.Date.03.07.16
    Area: Novia_R2_Hills01_CragFoothills
    Loc: (19.0, 76.7, -148.4) - this is location shown in pic below.

    edited for clarity: 3/27/16, 10:54 AM CDT based on comments of Weins201


    [​IMG]
     
    Last edited: Mar 27, 2016
  2. Weins201

    Weins201 Avatar

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    You are trying to go over the rocks, not along the path they put this in in R26, Same time they put in the double jump stop.

    Try walking along the path you can get there easy enough.

    This was put in to prevent just walking over the mountain avoiding all the content.

    Not a bug.

    And by waking over everything you are breaking the immersion of the actual content they put in.
     
  3. Rinaldi

    Rinaldi Bug Hunter

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    You responded without carefully reading my post and you missed the entire point of my report.
    I stated in my post "Not really a bug".
    And I know why the invisible wall was placed there.
    In an immersive world, I should not be blocked by invisible walls, but rather by physical objects that are large enough or high enough to appear truly impassable.
    So I requested that they place a rock there to block my path.
    This makes the world more "realistic", and makes the physics more internally consistent.
    Read the original post carefully.
     
  4. Weins201

    Weins201 Avatar

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    Ok you put it in Bug Reports I will not read into something like this here and a dev should not have to either, should be feedback or SWAG.

    I answered you heading and looked at picture, since it is not a bug I replied, but you already knew it ??????
     
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