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Crash with MSVC++ runtime error upon moving

Discussion in 'Release 40 Bug Forum' started by Cryptomancer, Apr 15, 2017.

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  1. Cryptomancer

    Cryptomancer Avatar

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    Repro: 100% after it started
    Blocker: yep
    Details: I'm in Wizard's Rest, player town, in online friends-only mode. Logged in to water my plants, then started running into town for supplies- I use dash a lot. I had played several hours last night no trouble. The last thing I saw before this issue, was one of my friends had logged out. Then it crashed. I can load back in, but as soon as I start moving forwards, crash.

    Steps: All I have to do now is log back in, online play, friends-only mode, let things finish loading (town decor, etc.). I can look around a bit, but soon as I take a step forward, I'm back on the desktop.

    User Specs: Intel i7, nvidia gtx 970, 32gb RAM, playing through Steam.
     
  2. Cryptomancer

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    Updated details: If I load to world map, things are OK. I tried entering Owl's Head, and things were OK. I exited and went to Wizard's Rest, and before I tried moving, it crashed, possibly while it was loading decorations near the town center.
     
  3. Balec Fares deCani

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    @Cryptomancer - sorry for the inconvenience, is this still happening?
     
  4. Cryptomancer

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    As of R41 it has not happened. But since I was playing R40 a while before it started, it could still be there, I just haven't re-triggered it yet.
     
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