During the livestream it was mentioned that this is being discussed. I like this idea a lot. I have even said more than once that some players shouldn't even be pushed into the Outskirts and onto the questing/adventuring path, as they would rather stay home and craft. Yes, that means I would advocate having a deed as soon as you make your character, and appearing in a random, active (at least one player currently in the zone) POT with lot markers available. Poof! I know, it's crazy, dump them straight in a town? My sources say yes. ------ The Village deed for finishing the story, I'm not sure that's as good of an idea. After they have the row home you have introduced our best aspect (yay!), and put them on the road to meeting people in a town(yay!) and getting involved(yay!). Now they are either into the game or they aren't. If they are then the second freebie isn't needed. If they want more, they'll get it. Additionally it feels like "Please play the story!" but at the moment, I'm not so sure that is something to encourage. Let those who are determined to push through the story despite the interface do so. But it's going to a lot better after the overhaul so don't try to push people through it now while it's getting the game hammered in reviews because of the UI/quest system. Once you've dished out the first deed there's no point in twisting peoples arm to finish the quests.