While I agree with that sentiment, adding a toggle is just one more thing to test and debug. It's not a big deal but it does add up. This is a common theme among some folks in the forums for a wide variety of subjects: "I can't possibly imagine why it's there, therefore it's bad and should be completely removed." That kind of thinking stunts progress. If you see something you don't like, by all means, share it; I won't be stopping you. "Blurr sucks and here's why!" Just because you wrote a disclaimer, though, it doesn't magically make your comment any less frustrating to read and I took the time to explain why. Such is the cost of allowing players to try out the game is such an early state. The whole idea of putting this on Steam, for example, was a mistake. Most companies just put monthly videos (at best) describing their progress. Release a new game-play videos, screenshots, etc. Somehow, allowing the public to play your WIP suddenly makes it a scandal because the public expect quality content. Hindsight is 20/20.