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Desert encounter (traveler/purifiers) resets, fire burns

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Chirp, Jun 3, 2019.

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  1. Chirp

    Chirp Avatar

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    06/03/2019 15:44
    Title: Desert encounter (traveler/purifiers) resets, fire burns
    Reproduction Rate: encountered once so far
    Blocker?
    no
    Details:
    I entered a 'normal' traveler encounter in the Grunvald desert, checking if i get a visit from the Luminous Atavist (nope). First normal behaviour, after the peasants the knight purifiers came. But one cast a fire ring that did not vanish. It stayed forever, until i left the scene.
    After the knights, no other visitor (researcher, merchant, whatever). While clearing the resources and looking for that visitor, suddenly a few(!) peasant purifiers respawned, and after those (without a new 'incoming threat' message) the knight purifiers reappeared. So kind of two waves this time ...
    After those finally an eco researcher appeared, and no more respawns. But the fire ring was still visible .. (but not having any damage effect, only visible on the ground).

    Steps to Reproduce:
    For me it was simply doing the encounter, clearing the mobs and waiting a bit.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16) System RAM: 32702
    GPU: NVIDIA GeForce RTX 2070 GPU RAM: 8031
    SotA.Win.64.984.Date.05.31.19
    Area: RandomEncounter_Desert01/Atavist
    Area Display Name: Desert Encounter
    Loc: (89.3, 135.9, 132.9)
    Debug: UmFuZG9tRW5jb3VudGVyX0Rlc2VydDAxfEF0YXZpc3R8KDg5LjM0NSwgMTM1LjkyMSwgMTMyLjg1NCl8KDAsIDAuMTg5LCAwLCAtMC45ODIpfDMyLjY4ODQyfDIyLjMyMTgyfDcuNzI0MDA1
     
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