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Dialogue - repeating keywords

Discussion in 'Release 41 Feedback Forum' started by Jens_T, Apr 29, 2017.

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  1. Jens_T

    Jens_T Avatar

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    Hi
    While speaking to npc I often click on keywords I used before in the same conversation. The npc then repeats himself with exactly the same text.
    This can be useful to click on other hyperlinks in that paragraph but is not really immersive and actually negatively impacts my willingness to read in-depth.

    Proposal: nudge people to read more active by having the npc not repeat themselves indefinitely.
    Instead they could reply by stating that they just answered this question and actively inquire if they should repeat themselves.
    A slightly more advanced option would be for the npc to answer with a counter-question what part of their answer wasn't understood and then list the keywords that were not used in the current dialogue.
     
    Lord_Darkmoon and Snikorts like this.
  2. Lord_Darkmoon

    Lord_Darkmoon Avatar

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    Yes. This makes the dialogue feel like talking to a robot. It is not a very organic and natural conversation.
    I remember Lum explaining once that players wanted this feature in the game in order to read again what NPCs said.
    Still it is not immersive.
     
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