Stop and think about what is being created . . . How it affects mechanics and Why. Nothing should surprise a developer other than how well something worked. There was a new artifact, It was cerate and has a very specific guild in mind, created "you could say for them", it stats are not all that special and actually pretty useless since there is a belt that does the same. HOWEVER, where it seems to spawn is being, one camped, and two I am sure being farmed and manipulated. Here is a picture of that location, I passed thru from west to east. I see people pop up on map and disappear right away. Here is what someone is doing they have entered the scene in a party one player hop in / out of party, goes onto map, forces a recycle and they reenter, in the mean time all other players are locked out. THAT is the game Port has created. GREAT JOB. Questions bout this items appeared , and in Post #56 location identified. "For me it was the troll twins." Again I feel the artifact in question is worthless so no real reason for me to worry about it however all it shows a flaw in the system. Solution fix the Twin Troll one way or another. adjust to act like a control point, or when killed when reset the scene clears the roster and sends ALLL out, or any other way to adjust it so it is not working like ti currently is. BTW another flash in the pan will blow over and be a dead scene again once farmed to death.