The player already 'marks' the target but and this is what's important; he doesn't LOCK-ON to the target, currently the 'marking' is irrespective of the gamers facing position in reference to the enemy. I think we most definitely need to lock-on to the enemy because it is obvious to all that not only are bows and other ranged objects at a real power disadvantage but also failing to keep the combat flow going for those employing ranged weapons and we all know just how important combat flow is to whether a game's successful or not. Tbh, I think there is scope for melee lock-on as well. While the player can target his enemy the flow of combat is reduced dramatically by how the player is positioned in reference to his target, the current combat system allows for a very messy event, the player needs to be able to keep his enemy in sight at all times and the only clean way to do that is by employing combat lock on. Anyway, there's the poll, let us know your feelings on the issue.