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East Vauben Foothills - LOD tree popping

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Vladamir Begemot, Jun 24, 2018.

  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    6/24/2018 10:11 PM
    Title: East Vauben Foothills - LOD tree popping
    Reproduction Rate: 100%
    Blocker? No
    Details:

    Highest video settings, this tree and the similar (same?) one a bit to the left are popping between LOD's pretty shockingly.

    Steps to Reproduce:

    Stand at Loc: (-129.1, 92.4, 43.5)

    Look W NW (not directly NW, where the tree is. If you look directly at it you can't see it happen, ironically)

    Back up.

    The easiest tree (but not only one) to see it on is at Loc: (-210.5, 105.7, 141.7)

    // Running up to get the location, several others did some big pops half way there. I think that whole type of tree needs some LOD fine tuning





    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12) System RAM: 24411
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.710.Date.06.22.18
    Area: Novia_R5_Hills01_01
    Area Display Name: East Vauban Foothills
    Loc: (-129.1, 92.4, 43.5)
    Debug: Tm92aWFfUjVfSGlsbHMwMV8wMXx8KC0xMjkuMDU4LCA5Mi40MjQsIDQzLjUxOSl8KDAsIDAuNDU0LCAwLCAtMC44OTEpfC00MTQuMDE4NHwtMC4yMTkxODAxfDEuMjU=
     
  2. Vladamir Begemot

    Vladamir Begemot Avatar

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    Yeah, same trees just onshore from here

    Area: East Vauban Foothills (Novia_R5_Hills01_01) Loc: (-48.9, 87.9, -227.4) DBG: Tm92aWFfUjVfSGlsbHMwMV8wMXx8KC00OC45MzksIDg3LjkwMiwgLTIyNy40MjgpfCgwLCAtMC45OTMsIDAsIDAuMTIpfC01MzAuNTU4fDQuMjY2NjE0RS0wNnwxLjI1

    are doing it too.
     
  3. Vas Corp Por

    Vas Corp Por SotA Dev Moderator SOTA Developer

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    SOTA-60227

    Thank you!
     
    Vladamir Begemot likes this.