Enchanting -> New Armor & Weapon Sub-Skills / categories

Discussion in 'Crafting & Gathering' started by Arcadeguy, Jan 27, 2017.

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  1. Arcadeguy

    Arcadeguy Avatar

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    Hiyas all,

    With the 2 new sub-categories being added to Enchanting in R38, I confirmed that it's 32 skill to go from the minor enchants to normal enchants. (Takes around 800 gold ingots roughly with crafting pool of 2 million.) With 105 enchanting and 32 sub-skill weapons I get enchants like +5.4 INT / STR or DEX versus the +2.7 from the minor enchants you start with. Has anyone gone deep with this and seen if there's a 3rd level or know if there is one? I was interested to note that the label for starting enchant was minor but next step just was normal... i.e. minor INT versus INT which brings me to wondering if there's a major waiting at GM in the sub-skills or more.

    On a side note, Jewelry enchants are classified as Weapon for the new Sub-Enchanting category. An Onyx Jewel socketed on a Necklace yielded 10.7% drain health versus the old 7.5% at 105 Enchanting and 33 weapon sub-category on 3rd enchant and 11.1% on 4th enchant. So 0.4% increase in power between the 3rd and 4th enchant.
     
    Last edited: Jan 27, 2017
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