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Entering Combat from Mining Not Always Interrupting Collection

Discussion in 'Release 36 Bug Forum' started by Datendrache, Nov 30, 2016.

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  1. Datendrache

    Datendrache Avatar

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    Title: Entering Combat from Mining Not Always Interrupting Collection

    Reproduction Rate: ~5%

    Blocker? (Yes/No/Partial) Partial

    Details: When a monster approaches and the player decides to leave collecting of a resource node (in my case, gold ore node), the character does walk away from the node but combat options are not given and the resource remains being collected until the character is hit by the attacker.

    Steps to Reproduce:

    1) Go to a mining location, i.e., Novia_R11_Hills01_ElysiumMines Loc (-29.0, -10.0, 49.7)

    2) Be armed and in combat mode

    3) Mine nodes until a monster appears while you are mining

    4) Before being hit the monster(s), and while mining, walk away from the node.

    5) This is where the issue may occur, observe the following:

    a. The attacking bar remains greyed out indicating no combat actions are available.

    b. The character is still mining with mining progress bar visible

    c. The character has moved away from the node

    User Specs:

    AMD 8350 w/Geforce 970, Windows 8.1, 16 GB RAM, SotA Release 511.

    Bug Category: NPC
     
  2. Daxxe Diggler

    Daxxe Diggler Avatar

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    @Datendrache - Thank you for reporting. Bug is being submitted for review.
     
  3. hsmckee

    hsmckee Avatar

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    Bug ID 37965
     
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