Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Exit gates no fading black effect

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Feeyo, Jul 23, 2018.

Thread Status:
Not open for further replies.
  1. Feeyo

    Feeyo Avatar

    Messages:
    1,672
    Likes Received:
    2,460
    Trophy Points:
    113
    Location:
    Aelasar’s Forest
    07/23/2018 21:12
    Title: Exit gates no fading black effect
    Reproduction Rate:100%
    Blocker? No
    Details: The exit gates have no fading black effect anymore.
    Steps to Reproduce:Walk in a scene through the exit gate.
    User Specs:
    OS: Linux 4.17 unknown 64bit
    CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz (12) System RAM: 32116
    GPU: Radeon RX 580 Series (POLARIS10, DRM 3.25.0, 4.17.8-gentoo, LLVM 6.0.1) GPU RAM: 7470
    SotA.QA.Linux.64.721.Date.07.23.18
    Area: HiddenVale_Forest02_Tier3
    Area Display Name: North Ravenswood
    Loc: (181.4, 24.3, -7.0)
    Debug: SGlkZGVuVmFsZV9Gb3Jlc3QwMl9UaWVyM3x8KDE4MS4zNzcsIDI0LjI2NiwgLTYuOTU5KXwoMCwgLTAuNzA2LCAwLCAtMC43MDgpfDg5Ljk5OTl8LTIuMDIxNDcyfDcuNjIyMjc5
     
    Jaesun likes this.
  2. Undone

    Undone Trap Master Moderator SOTA Developer

    Messages:
    345
    Likes Received:
    841
    Trophy Points:
    43
    bug #60824, thanks!
     
    Feeyo likes this.
Thread Status:
Not open for further replies.