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[Expected?]Ignite Weapon buff tool-tip shows incorrect data

Discussion in 'Release 37 Bug Forum' started by Filter Bubble Algorithm, Jan 1, 2017.

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  1. Filter Bubble Algorithm

    Filter Bubble Algorithm Avatar

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    [​IMG]
    edit:fixscreenshot

    1/1/2017 12:04 PM
    Title: Ignite Weapon buff tool-tip shows incorrect data
    Reproduction Rate: 100%
    Blocker? no
    Details: Ignite Weapon buff tool-tip shows incorrect data. Only tried with a wand.
    Steps to Reproduce:
    1. cast ignite weapon
    2. mouse over the buff
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    SotA.EarlyAccess.Win.64.534.Date.12.23.16
     
    Last edited: Jan 7, 2017
  2. Margaritte

    Margaritte Avatar

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    I need some clarification before I can submit this, @EDDYCORP. What are those two screenshots showing? I'm seeing consistent tooltips with a wand across my skill menu, my glyph in may deck, and the dot as cast on a practice dummy. I'm not sure where the discrepancy is happening. Thanks so much!
     
  3. Filter Bubble Algorithm

    Filter Bubble Algorithm Avatar

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    fixed screenshot
    @margaritte
    the buff on the player shows incorrect data ("9 damage", the pic on the left) and should read as the debuff on the enemy ("1-4 physical/fire damage...", the pic on the right) or something along those lines, 9 damage is not right, the spell ignite weapon doesnt do 9 damage, it does 1-4 phys/fire damage DoT for 6 secs (for me with ~55 ignite weapon skill).
     
    Last edited: Jan 7, 2017
  4. Margaritte

    Margaritte Avatar

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    Right, but what is being hovered over that's showing incorrect data? Is that the buff as it shows under your own name, on the creature, in the skill menu? Sorry for the confusion, but I'm confused, haha!
     
  5. Filter Bubble Algorithm

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    its the buff that shows under my name that is on the top left of the screen
     
  6. Attenwood

    Attenwood Portalarian Emeritus

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    The 9 damage should indicate that your attacks produce an additional 9 fire damage to their damage range, along with the DoT effect that occurs.

    Believe this is working as expected, if not reflected well in the tooltip description.
     
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  7. Filter Bubble Algorithm

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    ahh very interesting, didnt know it has a static buff to damage, might start using it now :D
    the tool-tip on the glyph and buff needs to be updated
     
  8. Merv DeGriff

    Merv DeGriff Avatar

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    It only intermittantly applies the DOT in combat... Can we get clarification on the intended function (not just the tool tip)?
    Is it +fire damage every hit with a chance at applying a DOT? I know it once added per hit damage, but I thought that was removed based on prior tooltip changes. Based on my play it seems so.

    Should we once again brutalize dummies in the basement?

    Personally if its not broken, put back the per hit damage buff and clarify the chance to add the DOT. :)
     
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