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[Expected]Pet Follow - AI issue

Discussion in 'Release 43 Dev+ Bug Forum' started by Jens_T, Jun 22, 2017.

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  1. Jens_T

    Jens_T Avatar

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    Location:
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    06/22/2017 19:48
    Title:
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    Blocker?No
    Details:While running through Brittany Wharfs I noticed that the pet follow-algorythm gets wonky when entering player house spots. The pet slows down at the boundary and sometimes circles around as if entering through a dedicated "doorway". This happens regardless of actual items on the plot.
    Below Loc is two empty City lots and my spider still can't follow me straight line.

    Steps to Reproduce:
    User Specs:
    OS: Mac OS X 10.11.6
    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz (8) System RAM: 16384
    GPU: AMD Radeon R9 M295X OpenGL Engine GPU RAM: 4096
    SotA.EarlyAccess.QA.OSX.64.511.Date.06.22.17
    Area: Novia_R3_City_Brittany_Wharfs
    Area Display Name: Brittany Wharfs
    Loc: (264.9, 31.5, 86.1)
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    This is currently expected behavior that we're aware of. Plans exist for this to appear as a more fluid transition in the future.
     
    Jens_T likes this.
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