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First time usage glitches - initialization problems?

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Widsith [MGT], Sep 28, 2017.

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  1. Widsith [MGT]

    Widsith [MGT] Avatar

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    Not sure where to put this, so I'll drop it here as a catchall:

    I've now seen three places where the first time using a feature in game behaves oddly, then works correctly thereafter:

    1. When first loading avatar into this release (in a room in my row house in Rift's End) there appears to be no lighting working. After exiting the room and returning, it looked normal.
    2. The first time I encountered the 'pick your entrance' dialog - entering Brittany Estates - it acted very oddly. Put up the spinning beachball, took several clicks to make anything happen. BTW - COULD WE DROP THIS DIALOG IF YOU ONLY KNOW ONE ENTRANCE? It's just a time wasting PITA.
    3. First time I looked at the new agriculture skill tree, the down right option (harvest) had its cost (100GP) displayed as if I were qualified to buy it. Clicking it got the 'you don't have the necessary...' response correctly. The next time I opened that tree, it correctly did not have the cost listed.

    These all smell like some sort of client initialization issue, so I'm just lumping them all together. See config below.


    OS: Mac OS X 10.12.0
    CPU: Intel(R) Core(TM) i5-5675R CPU @ 3.10GHz (4) System RAM: 16384
    GPU: Intel(R) Iris(TM) Pro Graphics 6200 GPU RAM: 1536
    SotA.EarlyAccess.LIVE.OSX.64.662.Date.09.27.17
     
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